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try to use stopPropagation to make sure touch events aren't handled by the browser...
legacy-preGL
author
Robert Kaiser
<kairo@kairo.at>
Sun, 2 Mar 2014 15:55:45 +0000
(16:55 +0100)
committer
Robert Kaiser
<kairo@kairo.at>
Sun, 2 Mar 2014 15:58:35 +0000
(16:58 +0100)
js/map.js
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diff --git
a/js/map.js
b/js/map.js
index 5c93ae5741dbf71885253461fbe3e7b6e2a4cd32..361420b7e1e91088f204f932d678d6d0bf5e911d 100644
(file)
--- a/
js/map.js
+++ b/
js/map.js
@@
-462,6
+462,10
@@
var mapEvHandler = {
handleEvent: function(aEvent) {
var touchEvent = aEvent.type.indexOf('touch') != -1;
+ if (touchEvent) {
+ aEvent.stopPropagation();
+ }
+
// Bail out if the event is happening on an input.
if (aEvent.target.tagName.toLowerCase() == "input")
return;