var gPos = {x: 35630000.0, // Current position in the map in pixels at the maximum zoom level (18)
y: 23670000.0, // The range is 0-67108864 (2^gMaxZoom * gTileSize)
- z: 5.0}; // This can be fractional if we are between zoom levels.
+ z: 5}; // This could be fractional if supported being between zoom levels.
var gLastMouseX = 0;
var gLastMouseY = 0;
+var gZoomFactor;
-// Used as an assiciative array. They keys have to be strings, ours will be "xindex,yindex,zindex" e.g. "13,245,12".
+// Used as an associative array. They keys have to be strings, ours will be "xindex,yindex,zindex" e.g. "13,245,12".
var gTiles = {};
+var gLoadingTile;
var gDragging = false;
var gZoomTouchID;
document.getElementById("copyright").innerHTML =
gMapStyles[gActiveMap].copyright;
+
+ gLoadingTile = new Image();
+ gLoadingTile.src = "style/loading.png";
}
function resizeAndDraw() {
}
function normaliseIndices(x, y, z) {
- return {x: mod(x, Math.pow(2, z)),
- y: mod(y, Math.pow(2, z)),
+ var zoomFactor = Math.pow(2, z);
+ return {x: mod(x, zoomFactor),
+ y: mod(y, zoomFactor),
z: z};
}
var y = pos[1];
var z = pos[2];
- var wid = gCanvas.width * Math.pow(2, gMaxZoom - z);
- var ht = gCanvas.height * Math.pow(2, gMaxZoom - z);
+ var zoomFactor = Math.pow(2, gMaxZoom - z);
+ var wid = gCanvas.width * zoomFactor;
+ var ht = gCanvas.height * zoomFactor;
- x *= Math.pow(2, gMaxZoom - z);
- y *= Math.pow(2, gMaxZoom - z);
+ x *= zoomFactor;
+ y *= zoomFactor;
- var sz = gTileSize * Math.pow(2, gMaxZoom - z);
+ var sz = gTileSize * zoomFactor;
if (x > gPos.x + wid / 2 || y > gPos.y + ht / 2 ||
x + sz < gPos.x - wid / 2 || y - sz < gPos.y - ht / 2)
return true;
// if (isOutsideWindow(t))
// delete gTiles[t];
// }
- var z = Math.round(gPos.z);
- var wid = gCanvas.width * Math.pow(2, gMaxZoom - z); // Width in level 18 pixels.
- var ht = gCanvas.height * Math.pow(2, gMaxZoom - z); // Height in level 18 pixels.
- var size = gTileSize * Math.pow(2, gMaxZoom - z); // Tile size in level 18 pixels.
+ document.getElementById("zoomLevel").textContent = gPos.z;
+ gZoomFactor = Math.pow(2, gMaxZoom - gPos.z);
+ var wid = gCanvas.width * gZoomFactor; // Width in level 18 pixels.
+ var ht = gCanvas.height * gZoomFactor; // Height in level 18 pixels.
+ var size = gTileSize * gZoomFactor; // Tile size in level 18 pixels.
var xMin = gPos.x - wid / 2; // Corners of the window in level 18 pixels.
var yMin = gPos.y - ht / 2;
// Go through all the tiles we want. If any of them aren't loaded or being loaded, do so.
for (var x = Math.floor(xMin / size); x < Math.ceil(xMax / size); x++) {
for (var y = Math.floor(yMin / size); y < Math.ceil(yMax / size); y++) {
- var xoff = (x * size - xMin) / Math.pow(2, gMaxZoom - z);
- var yoff = (y * size - yMin) / Math.pow(2, gMaxZoom - z);
- var tileKey = encodeIndex(x, y, z);
+ var xoff = (x * size - xMin) / gZoomFactor;
+ var yoff = (y * size - yMin) / gZoomFactor;
+ var tileKey = encodeIndex(x, y, gPos.z);
if (gTiles[tileKey] && gTiles[tileKey].complete) {
// Round here is **CRUICIAL** otherwise the images are filtered and the performance sucks (more than expected).
gContext.drawImage(gTiles[tileKey], Math.round(xoff), Math.round(yoff));
drawMap();
}
}
- gContext.fillStyle = "#ffffff";
- gContext.fillRect(Math.round(xoff), Math.round(yoff), gTileSize, gTileSize);
+ gContext.drawImage(gLoadingTile, Math.round(xoff), Math.round(yoff));
}
}
}
handleEvent: function(aEvent) {
var touchEvent = aEvent.type.indexOf('touch') != -1;
- // Bail out on unwanted map moves, but not mousewheel events.
+ // Bail out on unwanted map moves, but not zoom-changing events.
if (aEvent.type != "DOMMouseScroll" && aEvent.type != "mousewheel") {
// Bail out if this is neither a touch nor left-click.
if (!touchEvent && aEvent.button != 0)
}
var x = coordObj.clientX - gCanvas.offsetLeft;
var y = coordObj.clientY - gCanvas.offsetTop;
+
if (touchEvent || aEvent.button === 0) {
gDragging = true;
}
if (gDragging === true) {
var dX = x - gLastMouseX;
var dY = y - gLastMouseY;
- gPos.x -= dX * Math.pow(2, gMaxZoom - gPos.z);
- gPos.y -= dY * Math.pow(2, gMaxZoom - gPos.z);
+ gPos.x -= dX * gZoomFactor;
+ gPos.y -= dY * gZoomFactor;
drawMap();
}
gLastMouseX = x;
delta = -aEvent.detail / 3;
}
+ // Calculate new center of the map - same point stays under the mouse.
+ // This means that the pixel distance between the old center and point
+ // must equal the pixel distance of the new center and that point.
+ var x = coordObj.clientX - gCanvas.offsetLeft;
+ var y = coordObj.clientY - gCanvas.offsetTop;
+ // Zoom factor after this action.
+ var newZoomFactor = Math.pow(2, gMaxZoom - gPos.z + (delta > 0 ? -1 : 1));
+ gPos.x -= (x - gCanvas.width / 2) * (newZoomFactor - gZoomFactor);
+ gPos.y -= (y - gCanvas.height / 2) * (newZoomFactor - gZoomFactor);
+ document.getElementById("debug").textContent = newZoomFactor + " - " + gZoomFactor;
+
if (delta > 0)
zoomIn();
else if (delta < 0)