function drawTrackPoint(aLatitude, aLongitude, lastPoint) {
var trackpoint = gps2xy(aLatitude, aLongitude);
// lastPoint is for optimizing (not actually executing the draw until the last)
+ trackpoint.segmentEnd = (lastPoint === true);
trackpoint.optimized = (lastPoint === false);
- var mappos = {x: Math.round((trackpoint.x - gMap.pos.x) / gMap.zoomFactor + gMap.width / 2),
- y: Math.round((trackpoint.y - gMap.pos.y) / gMap.zoomFactor + gMap.height / 2)};
-
+ trackpoint.mappos = {x: Math.round((trackpoint.x - gMap.pos.x) / gMap.zoomFactor + gMap.width / 2),
+ y: Math.round((trackpoint.y - gMap.pos.y) / gMap.zoomFactor + gMap.height / 2)};
+ if (gLastDrawnPoint) {
+ // Lines completely outside the current display should not be drawn.
+ trackpoint.skip_drawing = false;
+ if ((trackpoint.mappos.x < 0 && gLastDrawnPoint.mappos.x < 0) ||
+ (trackpoint.mappos.x > gMap.width && gLastDrawnPoint.mappos.x > gMap.width) ||
+ (trackpoint.mappos.y < 0 && gLastDrawnPoint.mappos.y < 0) ||
+ (trackpoint.mappos.y > gMap.height && gLastDrawnPoint.mappos.y > gMap.height)) {
+ trackpoint.skip_drawing = true;
+ }
+ }
if (!gLastDrawnPoint || !gLastDrawnPoint.optimized) {
gTrackContext.strokeStyle = gTrackColor;
gTrackContext.fillStyle = gTrackContext.strokeStyle;
gTrackContext.lineJoin = "round";
}
// This breaks optimiziation, so make sure to reset optimization.
- if (!gLastDrawnPoint || gLastDrawnPoint == trackpoint) {
+ if (trackpoint.skip_drawing || !gLastDrawnPoint) {
trackpoint.optimized = false;
// Close path if one was open.
if (gLastDrawnPoint && gLastDrawnPoint.optimized) {
gTrackContext.stroke();
}
}
- if (!gLastDrawnPoint || (gLastDrawnPoint == trackpoint) || !gLastDrawnPoint.optimized) {
- // Start drawing a segment.
- gTrackContext.beginPath();
- gTrackContext.arc(mappos.x, mappos.y,
- gTrackContext.lineWidth, 0, Math.PI * 2, false);
- gTrackContext.fill();
- }
- else {
- // Continue drawing segment, close if needed.
- gTrackContext.lineTo(mappos.x, mappos.y);
- if (!trackpoint.optimized)
- gTrackContext.stroke();
+ if (!trackpoint.skip_drawing) {
+ if (gLastDrawnPoint && gLastDrawnPoint.skip_drawing && !gLastDrawnPoint.segmentEnd) {
+ // If the last point was skipped but the current one isn't, draw a segment start
+ // for the off-screen previous one as well as a connection line.
+ gTrackContext.beginPath();
+ gTrackContext.arc(gLastDrawnPoint.mappos.x, gLastDrawnPoint.mappos.y,
+ gTrackContext.lineWidth, 0, Math.PI * 2, false);
+ gTrackContext.fill();
+ gTrackContext.lineTo(trackpoint.mappos.x, trackpoint.mappos.y);
+ }
+ else if (!gLastDrawnPoint || !gLastDrawnPoint.optimized) {
+ // Start drawing a segment with the current point.
+ gTrackContext.beginPath();
+ gTrackContext.arc(trackpoint.mappos.x, trackpoint.mappos.y,
+ gTrackContext.lineWidth, 0, Math.PI * 2, false);
+ gTrackContext.fill();
+ }
+ else if (gLastDrawnPoint &&
+ Math.abs(gLastDrawnPoint.mappos.x - trackpoint.mappos.x) <= 1 &&
+ Math.abs(gLastDrawnPoint.mappos.y - trackpoint.mappos.y) <= 1) {
+ // We would draw the same or almost the same point, don't do any actual drawing.
+ }
+ else {
+ // Continue drawing segment, close if needed.
+ gTrackContext.lineTo(trackpoint.mappos.x, trackpoint.mappos.y);
+ if (!trackpoint.optimized)
+ gTrackContext.stroke();
+ }
}
gLastDrawnPoint = trackpoint;
}