From: Robert Kaiser Date: Sun, 23 Mar 2014 12:26:47 +0000 (+0100) Subject: adjust TODO for GL implementation X-Git-Tag: producution~39 X-Git-Url: https://git-public.kairo.at/?p=lantea.git;a=commitdiff_plain;h=de535fe78a0b2e7b97dbe58a1035994525c0749c adjust TODO for GL implementation --- diff --git a/TODO b/TODO index 26828fa..ac6da79 100644 --- a/TODO +++ b/TODO @@ -2,16 +2,16 @@ Tasks to complete for Lantea Maps: Required: -* Switch map to (2D) WebGL to improve panning performance * Improve tile cache: ** If cached tiles have changed, possibly also try (async) updates of other cached zoom levels covering this area ** Pre-cache tiles in adjacent areas and possibly zoom levels +* Improve texture cleaning algorithm * Show a notification when we are loading tiles or saved data * Display length and duration of track * Display movement speed * Display location accuracy * Show a better visible marker for the current location, possibly also indicating movement direction/speed -* Smooth animations for zooming, probably using some canvas magic +* Smooth animations for zooming, probably using some WebGL magic * Use available larger/smaller tiles with resizing as loading placeholders while zooming in/out * Better GPX saving implementation [blocked by missing web APIs] ** Set file name to save into to a good default (date + maybe some location name)