remember active map style across sessions
[lantea.git] / js / map.js
... / ...
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1/* This Source Code Form is subject to the terms of the Mozilla Public
2 * License, v. 2.0. If a copy of the MPL was not distributed with this file,
3 * You can obtain one at http://mozilla.org/MPL/2.0/. */
4
5var gGLMapCanvas, gTrackCanvas, gTrackContext, gGeolocation;
6var gDebug = false;
7
8var gMinTrackAccuracy = 1000; // meters
9var gTrackWidth = 2; // pixels
10var gTrackColor = "#FF0000";
11var gCurLocSize = 6; // pixels
12var gCurLocColor = "#A00000";
13
14var gMapStyles = {
15 // OSM tile usage policy: http://wiki.openstreetmap.org/wiki/Tile_usage_policy
16 // Find some more OSM ones at http://wiki.openstreetmap.org/wiki/Slippy_map_tilenames#Tile_servers
17 // and http://wiki.openstreetmap.org/wiki/Tiles or http://wiki.openstreetmap.org/wiki/TMS
18 osm_mapnik:
19 {name: "OpenStreetMap (Mapnik)",
20 url: "https://[a-c].tile.openstreetmap.org/{z}/{x}/{y}.png",
21 copyright: 'Map data and imagery &copy; <a href="http://www.openstreetmap.org/">OpenStreetMap</a> contributors, <a href="http://www.openstreetmap.org/copyright">ODbL/CC-BY-SA</a>'},
22 osm_cyclemap:
23 {name: "Cycle Map (OSM)",
24 url: "https://[a-c].tile.thunderforest.com/cycle/{z}/{x}/{y}.png", // "http://[a-c].tile.opencyclemap.org/cycle/{z}/{x}/{y}.png",
25 copyright: 'Map data and imagery &copy; <a href="http://www.openstreetmap.org/">OpenStreetMap</a> contributors, <a href="http://www.openstreetmap.org/copyright">ODbL/CC-BY-SA</a>'},
26 osm_transmap:
27 {name: "Transport Map (OSM)",
28 url: "https://[a-c].tile.thunderforest.com/transport/{z}/{x}/{y}.png", // "http://[a-c].tile2.opencyclemap.org/transport/{z}/{x}/{y}.png",
29 copyright: 'Map data and imagery &copy; <a href="http://www.openstreetmap.org/">OpenStreetMap</a> contributors, <a href="http://www.openstreetmap.org/copyright">ODbL/CC-BY-SA</a>'},
30 osm_germany:
31 {name: "OSM German Style",
32 url: "http://[a-d].tile.openstreetmap.de/tiles/osmde/{z}/{x}/{y}.png", // https is not supported at all
33 copyright: 'Map data and imagery &copy; <a href="http://www.openstreetmap.org/">OpenStreetMap</a> contributors, <a href="http://www.openstreetmap.org/copyright">ODbL/CC-BY-SA</a>'},
34// oepnvkarte: // XXX: toolserver.org does not support CORS at this time :(
35// {name: "ÖPNV-Karte (OSM)",
36// url: "http://toolserver.org/~cmarqu/hill/{z}/{x}/{y}.png",
37// copyright: 'Map data &copy; <a href="http://www.openstreetmap.org/">OpenStreetMap</a> contributors, <a href="http://www.openstreetmap.org/copyright">ODbL/CC-BY-SA</a>, tiles by <a href="http://memomaps.de">MeMoMaps</a> under <a href="http://creativecommons.org/licenses/by-sa/2.0/">CC-BY-SA</a>.'},
38 mapquest_open:
39 {name: "MapQuest OSM",
40 url: "http://otile[1-4].mqcdn.com/tiles/1.0.0/osm/{z}/{x}/{y}.png", // https has wrong cert, akamai instead of mqcdn
41 copyright: 'Map data &copy; <a href="http://www.openstreetmap.org/">OpenStreetMap</a> and contributors (<a href="http://www.openstreetmap.org/copyright">ODbL/CC-BY-SA</a>), tiles courtesy of <a href="http://www.mapquest.com/">MapQuest</a>.'},
42 mapquest_aerial:
43 {name: "MapQuest Open Aerial",
44 url: "http://otile[1-4].mqcdn.com/tiles/1.0.0/sat/{z}/{x}/{y}.jpg",
45 copyright: 'Tiles Courtesy of <a href="http://www.mapquest.com/">MapQuest</a>, portions Courtesy NASA/JPL-Caltech and U.S. Depart. of Agriculture, Farm Service Agency.'},
46 osm_hot:
47 {name: "OSM HOT style",
48 url: "http://[a-c].tile.openstreetmap.fr/hot/{z}/{x}/{y}.png", // https has CAcert which doesn't work in browsers
49 copyright: 'Map data and imagery &copy; <a href="http://www.openstreetmap.org/">OpenStreetMap</a> contributors, <a href="http://www.openstreetmap.org/copyright">ODbL/CC-BY-SA</a>'},
50// hikebike: // XXX: toolserver.org does not support CORS at this time :(
51// {name: "Hike and Bike (OSM)",
52// url: "http://toolserver.org/tiles/hikebike/{z}/{x}/{y}.png",
53// copyright: 'Map data and imagery &copy; <a href="http://www.openstreetmap.org/">OpenStreetMap</a> contributors, <a href="http://www.openstreetmap.org/copyright">ODbL/CC-BY-SA</a>'},
54 stamen_toner:
55 {name: "Stamen Toner (B+W)", // https has wrong cert, .ssl.fastly.net instead of .tile.stamen.com
56 url: "http://[a-c].tile.stamen.com/toner/{z}/{x}/{y}.jpg",
57 copyright: 'Map data &copy; <a href="http://www.openstreetmap.org/">OpenStreetMap</a> contributors, <a href="http://www.openstreetmap.org/copyright">ODbL/CC-BY-SA</a>, tiles by <a href="http://stamen.com">Stamen Design</a>, under <a href="http://creativecommons.org/licenses/by/3.0">CC BY 3.0</a>.'},
58 stamen_terrain:
59 {name: "Stamen Terrain (USA only)", // https has wrong cert, .ssl.fastly.net instead of .tile.stamen.com
60 url: "http://[a-c].tile.stamen.com/terrain/{z}/{x}/{y}.jpg",
61 copyright: 'Map data &copy; <a href="http://www.openstreetmap.org/">OpenStreetMap</a> contributors, <a href="http://www.openstreetmap.org/copyright">ODbL/CC-BY-SA</a>, tiles by <a href="http://stamen.com">Stamen Design</a>, under <a href="http://creativecommons.org/licenses/by/3.0">CC BY 3.0</a>.'},
62 stamen_watercolor:
63 {name: "Stamen Watercolor (artistic)", // https has wrong cert, .ssl.fastly.net instead of .tile.stamen.com
64 url: "http://[a-c].tile.stamen.com/watercolor/{z}/{x}/{y}.jpg",
65 copyright: 'Map data &copy; <a href="http://www.openstreetmap.org/">OpenStreetMap</a> contributors, <a href="http://www.openstreetmap.org/copyright">ODbL/CC-BY-SA</a>, tiles by <a href="http://stamen.com">Stamen Design</a>, under <a href="http://creativecommons.org/licenses/by/3.0">CC BY 3.0</a>.'},
66};
67
68var gLastMouseX = 0;
69var gLastMouseY = 0;
70
71var gLoadingTile;
72
73var gMapPrefsLoaded = false;
74
75var gDragging = false;
76var gDragTouchID, gPinchStartWidth;
77
78var gGeoWatchID;
79var gTrack = [];
80var gLastTrackPoint, gLastDrawnPoint;
81var gCenterPosition = true;
82
83var gCurPosMapCache;
84
85function initMap() {
86 gGeolocation = navigator.geolocation;
87 // Set up canvas context.
88 gGLMapCanvas = document.getElementById("map");
89 try {
90 // Try to grab the standard context. If it fails, fallback to experimental.
91 // We also try to tell it we do not need a depth buffer.
92 gMap.gl = gGLMapCanvas.getContext("webgl", {depth: false}) ||
93 gGLMapCanvas.getContext("experimental-webgl", {depth: false});
94 }
95 catch(e) {}
96 if (!gMap.gl) {
97 // If we don't have a GL context, give up now
98 showGLWarningDialog();
99 gMap.gl = null;
100 }
101 else {
102 // GL context can be lost at any time, handle that.
103 // See http://www.khronos.org/webgl/wiki/HandlingContextLost
104 gGLMapCanvas.addEventListener("webglcontextlost",
105 gMap.handleContextLost, false);
106 gGLMapCanvas.addEventListener("webglcontextrestored",
107 gMap.handleContextRestored, false);
108 }
109 gTrackCanvas = document.getElementById("track");
110 gTrackContext = gTrackCanvas.getContext("2d");
111 if (!gMap.activeMap)
112 gMap.activeMap = "osm_mapnik";
113
114 //gDebug = true;
115 if (gDebug) {
116 gGeolocation = geofake;
117 var hiddenList = document.getElementsByClassName("debugHide");
118 // last to first - list of elements with that class is changing!
119 for (var i = hiddenList.length - 1; i >= 0; i--) {
120 hiddenList[i].classList.remove("debugHide");
121 }
122 }
123
124 gAction.addEventListener("prefload-done", gMap.initGL, false);
125
126 console.log("map vars set, loading prefs...");
127 loadPrefs();
128}
129
130function loadPrefs(aEvent) {
131 if (aEvent && aEvent.type == "prefs-step") {
132 console.log("wait: " + gWaitCounter);
133 if (gWaitCounter == 0) {
134 gAction.removeEventListener(aEvent.type, loadPrefs, false);
135 gMapPrefsLoaded = true;
136 console.log("prefs loaded.");
137
138 gTrackCanvas.addEventListener("mouseup", mapEvHandler, false);
139 gTrackCanvas.addEventListener("mousemove", mapEvHandler, false);
140 gTrackCanvas.addEventListener("mousedown", mapEvHandler, false);
141 gTrackCanvas.addEventListener("mouseout", mapEvHandler, false);
142
143 gTrackCanvas.addEventListener("touchstart", mapEvHandler, false);
144 gTrackCanvas.addEventListener("touchmove", mapEvHandler, false);
145 gTrackCanvas.addEventListener("touchend", mapEvHandler, false);
146 gTrackCanvas.addEventListener("touchcancel", mapEvHandler, false);
147 gTrackCanvas.addEventListener("touchleave", mapEvHandler, false);
148
149 gTrackCanvas.addEventListener("wheel", mapEvHandler, false);
150
151 document.getElementById("body").addEventListener("keydown", mapEvHandler, false);
152
153 document.addEventListener("visibilitychange", visibilityEvHandler, false);
154
155 console.log("Events added.");
156 document.getElementById("copyright").innerHTML =
157 gMapStyles[gMap.activeMap].copyright;
158
159 console.log("Init loading tile...");
160 gLoadingTile = new Image();
161 gLoadingTile.onload = function() {
162 console.log("Loading tile loaded.");
163 var throwEv = new CustomEvent("prefload-done");
164 gAction.dispatchEvent(throwEv);
165 };
166 console.log("Set loading tile...");
167 gLoadingTile.src = "style/loading.png";
168 }
169 }
170 else {
171 if (aEvent)
172 gAction.removeEventListener(aEvent.type, loadPrefs, false);
173 gAction.addEventListener("prefs-step", loadPrefs, false);
174 gWaitCounter++;
175 gPrefs.get("active_map_style", function(aValue) {
176 if (aValue && gMapStyles[aValue]) {
177 gMap.activeMap = aValue;
178 }
179 gWaitCounter--;
180 var throwEv = new CustomEvent("prefs-step");
181 gAction.dispatchEvent(throwEv);
182 });
183 gWaitCounter++;
184 gPrefs.get("position", function(aValue) {
185 if (aValue && aValue.x && aValue.y && aValue.z) {
186 gMap.pos = aValue;
187 }
188 gWaitCounter--;
189 var throwEv = new CustomEvent("prefs-step");
190 gAction.dispatchEvent(throwEv);
191 });
192 gWaitCounter++;
193 gPrefs.get("center_map", function(aValue) {
194 if (aValue === undefined) {
195 document.getElementById("centerCheckbox").checked = true;
196 }
197 else {
198 document.getElementById("centerCheckbox").checked = aValue;
199 }
200 setCentering(document.getElementById("centerCheckbox"));
201 gWaitCounter--;
202 var throwEv = new CustomEvent("prefs-step");
203 gAction.dispatchEvent(throwEv);
204 });
205 gWaitCounter++;
206 gPrefs.get("tracking_enabled", function(aValue) {
207 if (aValue === undefined) {
208 document.getElementById("trackCheckbox").checked = true;
209 }
210 else {
211 document.getElementById("trackCheckbox").checked = aValue;
212 }
213 gWaitCounter--;
214 var throwEv = new CustomEvent("prefs-step");
215 gAction.dispatchEvent(throwEv);
216 });
217 gWaitCounter++;
218 var trackLoadStarted = false;
219 var redrawBase = 100;
220 gTrackStore.getListStepped(function(aTPoint) {
221 if (aTPoint) {
222 // Add in front and return new length.
223 var tracklen = gTrack.unshift(aTPoint);
224 // Redraw track periodically, larger distance the longer it gets
225 // (but clamped to the first value over a certain limit).
226 // Initial paint will do initial track drawing.
227 if (tracklen % redrawBase == 0) {
228 drawTrack();
229 if (redrawBase < 1000) {
230 redrawBase = tracklen;
231 }
232 }
233 }
234 else {
235 // Last point received.
236 drawTrack();
237 }
238 if (!trackLoadStarted) {
239 // We have the most recent point, if present, rest will load async.
240 trackLoadStarted = true;
241 gWaitCounter--;
242 var throwEv = new CustomEvent("prefs-step");
243 gAction.dispatchEvent(throwEv);
244 }
245 });
246 }
247}
248
249var gMap = {
250 gl: null,
251 glShaderProgram: null,
252 glVertexPositionAttr: null,
253 glTextureCoordAttr: null,
254 glResolutionAttr: null,
255 glMapTexture: null,
256 glTextures: {},
257 glTxCleanIntervalID: null,
258 glTexturesPerZoomLevel: 0,
259
260 activeMap: "osm_mapnik",
261 tileSize: 256,
262 maxZoom: 18, // The minimum is 0.
263 zoomFactor: null,
264 pos: {
265 x: 35630000.0, // Current position in the map in pixels at the maximum zoom level (18)
266 y: 23670000.0, // The range is 0-67108864 (2^gMap.maxZoom * gMap.tileSize)
267 z: 5 // This could be fractional if supported being between zoom levels.
268 },
269 baseDim: { // Map width, height and tile size in level 18 pixels.
270 wid: null,
271 ht: null,
272 tsize: null,
273 },
274
275 get width() { return gMap.gl ? gMap.gl.drawingBufferWidth : gGLMapCanvas.width; },
276 get height() { return gMap.gl ? gMap.gl.drawingBufferHeight : gGLMapCanvas.height; },
277
278 getVertShaderSource: function() {
279 return 'attribute vec2 aVertexPosition;\n' +
280 'attribute vec2 aTextureCoord;\n\n' +
281 'uniform vec2 uResolution;\n\n' +
282 'varying highp vec2 vTextureCoord;\n\n' +
283 'void main(void) {\n' +
284 // convert the rectangle from pixels to -1.0 to +1.0 (clipspace) 0.0 to 1.0
285 ' vec2 clipSpace = aVertexPosition * 2.0 / uResolution - 1.0;\n' +
286 ' gl_Position = vec4(clipSpace * vec2(1, -1), 0, 1);\n' +
287 ' vTextureCoord = aTextureCoord;\n' +
288 '}'; },
289 getFragShaderSource: function() {
290 return 'varying highp vec2 vTextureCoord;\n\n' +
291 'uniform sampler2D uImage;\n\n' +
292 'void main(void) {\n' +
293 ' gl_FragColor = texture2D(uImage, vTextureCoord);\n' +
294 '}'; },
295
296 initGL: function() {
297 // When called from the event listener, the "this" reference doesn't work, so use the object name.
298 console.log("Initializing WebGL...");
299 if (gMap.gl) {
300 gMap.gl.viewport(0, 0, gMap.gl.drawingBufferWidth, gMap.gl.drawingBufferHeight);
301 gMap.gl.clearColor(0.0, 0.0, 0.0, 0.5); // Set clear color to black, fully opaque.
302 gMap.gl.clear(gMap.gl.COLOR_BUFFER_BIT|gMap.gl.DEPTH_BUFFER_BIT); // Clear the color.
303
304 // Create and initialize the shaders.
305 console.log("Create and compile shaders...");
306 var vertShader = gMap.gl.createShader(gMap.gl.VERTEX_SHADER);
307 var fragShader = gMap.gl.createShader(gMap.gl.FRAGMENT_SHADER);
308 gMap.gl.shaderSource(vertShader, gMap.getVertShaderSource());
309 // Compile the shader program.
310 gMap.gl.compileShader(vertShader);
311 // See if it compiled successfully.
312 if (!gMap.gl.getShaderParameter(vertShader, gMap.gl.COMPILE_STATUS)) {
313 console.log("An error occurred compiling the vertex shader: " + gMap.gl.getShaderInfoLog(vertShader));
314 return null;
315 }
316 gMap.gl.shaderSource(fragShader, gMap.getFragShaderSource());
317 // Compile the shader program.
318 gMap.gl.compileShader(fragShader);
319 // See if it compiled successfully.
320 if (!gMap.gl.getShaderParameter(fragShader, gMap.gl.COMPILE_STATUS)) {
321 console.log("An error occurred compiling the fragment shader: " + gMap.gl.getShaderInfoLog(fragShader));
322 return null;
323 }
324
325 console.log("Create and link shader program...");
326 gMap.glShaderProgram = gMap.gl.createProgram();
327 gMap.gl.attachShader(gMap.glShaderProgram, vertShader);
328 gMap.gl.attachShader(gMap.glShaderProgram, fragShader);
329 gMap.gl.linkProgram(gMap.glShaderProgram);
330 // If creating the shader program failed, alert
331 if (!gMap.gl.getProgramParameter(gMap.glShaderProgram, gMap.gl.LINK_STATUS)) {
332 alert("Unable to initialize the shader program.");
333 }
334 gMap.gl.useProgram(gMap.glShaderProgram);
335 // Get locations of the attributes.
336 gMap.glVertexPositionAttr = gMap.gl.getAttribLocation(gMap.glShaderProgram, "aVertexPosition");
337 gMap.glTextureCoordAttr = gMap.gl.getAttribLocation(gMap.glShaderProgram, "aTextureCoord");
338 gMap.glResolutionAttr = gMap.gl.getUniformLocation(gMap.glShaderProgram, "uResolution");
339
340 console.log("Set up vertex buffer...");
341 var tileVerticesBuffer = gMap.gl.createBuffer();
342 gMap.gl.bindBuffer(gMap.gl.ARRAY_BUFFER, tileVerticesBuffer);
343 // The vertices are the coordinates of the corner points of the square.
344 var vertices = [
345 0.0, 0.0,
346 1.0, 0.0,
347 0.0, 1.0,
348 0.0, 1.0,
349 1.0, 0.0,
350 1.0, 1.0,
351 ];
352 gMap.gl.bufferData(gMap.gl.ARRAY_BUFFER, new Float32Array(vertices), gMap.gl.STATIC_DRAW);
353 gMap.gl.enableVertexAttribArray(gMap.glTextureCoordAttr);
354 gMap.gl.vertexAttribPointer(gMap.glTextureCoordAttr, 2, gMap.gl.FLOAT, false, 0, 0);
355
356 gMap.loadImageToTexture(gLoadingTile, getTileKey("loading", {x: 0, y: 0, z: 0}));
357
358 gMap.gl.uniform2f(gMap.glResolutionAttr, gGLMapCanvas.width, gGLMapCanvas.height);
359
360 // Create a buffer for the position of the rectangle corners.
361 console.log("Set up coord buffer...");
362 var mapVerticesTextureCoordBuffer = gMap.gl.createBuffer();
363 gMap.gl.bindBuffer(gMap.gl.ARRAY_BUFFER, mapVerticesTextureCoordBuffer);
364 gMap.gl.enableVertexAttribArray(gMap.glVertexPositionAttr);
365 gMap.gl.vertexAttribPointer(gMap.glVertexPositionAttr, 2, gMap.gl.FLOAT, false, 0, 0);
366
367 // Call texture cleaning every 30 seconds, for now (is 60 better?).
368 gMap.glTxCleanIntervalID = window.setInterval(gMap.cleanTextures, 30 * 1000);
369 }
370
371 if (!gAppInitDone) {
372 // We may be called when context was lost and destroyed,
373 // only send event when we are in app startup
374 // (gAppInitDone is set to true right after we return this event).
375 var throwEv = new CustomEvent("mapinit-done");
376 gAction.dispatchEvent(throwEv);
377 }
378 },
379
380 draw: function() {
381 gMap.assembleGL();
382 drawTrack();
383 },
384
385 assembleGL: function() {
386 if (!gMap.gl) { return; }
387
388 document.getElementById("zoomLevel").textContent = gMap.pos.z;
389 gMap.zoomFactor = Math.pow(2, gMap.maxZoom - gMap.pos.z);
390 gMap.baseDim.wid = gMap.gl.drawingBufferWidth * gMap.zoomFactor;
391 gMap.baseDim.ht = gMap.gl.drawingBufferHeight * gMap.zoomFactor;
392 gMap.baseDim.tsize = gMap.tileSize * gMap.zoomFactor;
393
394 var xMin = gMap.pos.x - gMap.baseDim.wid / 2; // Corners of the window in level 18 pixels.
395 var yMin = gMap.pos.y - gMap.baseDim.ht / 2;
396 var xMax = gMap.pos.x + gMap.baseDim.wid / 2;
397 var yMax = gMap.pos.y + gMap.baseDim.ht / 2;
398
399 if (gMapPrefsLoaded && mainDB)
400 gPrefs.set("position", gMap.pos);
401
402 // Go through all the tiles in the map, find out if to draw them and do so.
403 for (var x = Math.floor(xMin / gMap.baseDim.tsize); x < Math.ceil(xMax / gMap.baseDim.tsize); x++) {
404 for (var y = Math.floor(yMin / gMap.baseDim.tsize); y < Math.ceil(yMax / gMap.baseDim.tsize); y++) {
405 // Only go to loading step if we haven't loaded the texture.
406 var coords = {x: x, y: y, z: gMap.pos.z};
407 var tileKey = getTileKey(gMap.activeMap, normalizeCoords(coords));
408 if (!gMap.glTextures[tileKey]) {
409 // Initiate loading/drawing of the actual tile.
410 gTileService.get(gMap.activeMap, coords,
411 function(aImage, aStyle, aCoords, aTileKey) {
412 // Only actually load if this still applies for the current view.
413 if ((aStyle == gMap.activeMap) && (aCoords.z == gMap.pos.z)) {
414 var URL = window.URL;
415 var imgURL = URL.createObjectURL(aImage);
416 var imgObj = new Image();
417 imgObj.onload = function() {
418 gMap.loadImageToTexture(imgObj, aTileKey);
419 if (document.hidden != true) { // Only draw if we're actually visible.
420 window.requestAnimationFrame(function(aTimestamp) { gMap.drawGL() });
421 }
422 URL.revokeObjectURL(imgURL);
423 }
424 imgObj.src = imgURL;
425 }
426 });
427 }
428 }
429 }
430 if (document.hidden != true) { // Only draw if we're actually visible.
431 window.requestAnimationFrame(function(aTimestamp) { gMap.drawGL() });
432 }
433 },
434
435 drawGL: function() {
436 var xMin = gMap.pos.x - gMap.baseDim.wid / 2; // Corners of the window in level 18 pixels.
437 var yMin = gMap.pos.y - gMap.baseDim.ht / 2;
438 var xMax = gMap.pos.x + gMap.baseDim.wid / 2;
439 var yMax = gMap.pos.y + gMap.baseDim.ht / 2;
440
441 // Go through all the tiles in the map, find out if to draw them and do so.
442 for (var x = Math.floor(xMin / gMap.baseDim.tsize); x < Math.ceil(xMax / gMap.baseDim.tsize); x++) {
443 for (var y = Math.floor(yMin / gMap.baseDim.tsize); y < Math.ceil(yMax / gMap.baseDim.tsize); y++) {
444 // Rounding the pixel offsets ensures we position the tiles precisely.
445 var xoff = Math.round((x * gMap.baseDim.tsize - xMin) / gMap.zoomFactor);
446 var yoff = Math.round((y * gMap.baseDim.tsize - yMin) / gMap.zoomFactor);
447 // Draw the tile, first find out the actual texture to use.
448 var norm = normalizeCoords({x: x, y: y, z: gMap.pos.z});
449 var tileKey = getTileKey(gMap.activeMap, norm);
450 if (!gMap.glTextures[tileKey]) {
451 tileKey = getTileKey("loading", {x: 0, y: 0, z: 0});
452 }
453 gMap.drawTileGL(xoff, yoff, tileKey);
454 }
455 }
456 },
457
458 resizeAndDraw: function() {
459 var viewportWidth = Math.min(window.innerWidth, window.outerWidth);
460 var viewportHeight = Math.min(window.innerHeight, window.outerHeight);
461 if (gGLMapCanvas && gTrackCanvas) {
462 gGLMapCanvas.width = viewportWidth;
463 gGLMapCanvas.height = viewportHeight;
464 gTrackCanvas.width = viewportWidth;
465 gTrackCanvas.height = viewportHeight;
466 if (gMap.gl) {
467 // Size viewport to canvas size.
468 gMap.gl.viewport(0, 0, gMap.gl.drawingBufferWidth, gMap.gl.drawingBufferHeight);
469 // Clear the color.
470 gMap.gl.clear(gMap.gl.COLOR_BUFFER_BIT);
471 // Make sure the vertex shader get the right resolution.
472 gMap.gl.uniform2f(gMap.glResolutionAttr, gGLMapCanvas.width, gGLMapCanvas.height);
473 // Prepare recalculation of textures to keep for one zoom level.
474 gMap.glTexturesPerZoomLevel = 0;
475 }
476 gMap.draw();
477 showUI();
478 }
479 },
480
481 drawTileGL: function(aLeft, aRight, aTileKey) {
482 gMap.gl.activeTexture(gMap.gl.TEXTURE0);
483 gMap.gl.bindTexture(gMap.gl.TEXTURE_2D, gMap.glTextures[aTileKey]);
484 // Set uImage to refer to TEXTURE0
485 gMap.gl.uniform1i(gMap.gl.getUniformLocation(gMap.glShaderProgram, "uImage"), 0);
486 var x_start = aLeft;
487 var i_width = gMap.tileSize;
488 var y_start = aRight;
489 var i_height = gMap.tileSize;
490 var textureCoordinates = [
491 x_start, y_start,
492 x_start + i_width, y_start,
493 x_start, y_start + i_height,
494 x_start, y_start + i_height,
495 x_start + i_width, y_start,
496 x_start + i_width, y_start + i_height,
497 ];
498 gMap.gl.bufferData(gMap.gl.ARRAY_BUFFER, new Float32Array(textureCoordinates), gMap.gl.STATIC_DRAW);
499
500 // There are 6 indices in textureCoordinates.
501 gMap.gl.drawArrays(gMap.gl.TRIANGLES, 0, 6);
502 },
503
504 loadImageToTexture: function(aImage, aTileKey) {
505 // Create and bind texture.
506 gMap.glTextures[aTileKey] = gMap.gl.createTexture();
507 gMap.gl.bindTexture(gMap.gl.TEXTURE_2D, gMap.glTextures[aTileKey]);
508 // Set params for how the texture minifies and magnifies (wrap params are not needed as we're power-of-two).
509 gMap.gl.texParameteri(gMap.gl.TEXTURE_2D, gMap.gl.TEXTURE_MIN_FILTER, gMap.gl.NEAREST);
510 gMap.gl.texParameteri(gMap.gl.TEXTURE_2D, gMap.gl.TEXTURE_MAG_FILTER, gMap.gl.NEAREST);
511 // Upload the image into the texture.
512 gMap.gl.texImage2D(gMap.gl.TEXTURE_2D, 0, gMap.gl.RGBA, gMap.gl.RGBA, gMap.gl.UNSIGNED_BYTE, aImage);
513 },
514
515 cleanTextures: function() {
516 // Get rid of unneeded textures to save memory.
517 // TODO: Be less aggressive, maybe keep neighboring zoom levels (but x/y coords there are zoom-specific).
518 if (!gMap.glTexturesPerZoomLevel) {
519 // Calculate how many textures we need to keep for one zoom level.
520 // ceil(width/size) gives us the minimum, keep one on either side as well.
521 gMap.glTexturesPerZoomLevel =
522 Math.ceil(gMap.gl.drawingBufferWidth / gMap.tileSize + 2) *
523 Math.ceil(gMap.gl.drawingBufferHeight / gMap.tileSize + 2);
524 console.log("Keeping " + gMap.glTexturesPerZoomLevel + " textures per level");
525 }
526 if (Object.keys(gMap.glTextures).length > gMap.glTexturesPerZoomLevel) {
527 console.log("Cleaning textures... (have " + Object.keys(gMap.glTextures).length + " atm)");
528
529 // Find coordinate ranges for tiles to keep.
530 var tMin = normalizeCoords({x: Math.floor((gMap.pos.x - gMap.baseDim.wid / 2) / gMap.baseDim.tsize) - 1,
531 y: Math.floor((gMap.pos.y - gMap.baseDim.ht / 2) / gMap.baseDim.tsize) - 1,
532 z: gMap.pos.z});
533 var tMax = normalizeCoords({x: Math.ceil((gMap.pos.x + gMap.baseDim.wid / 2) / gMap.baseDim.tsize) + 1,
534 y: Math.ceil((gMap.pos.y + gMap.baseDim.ht / 2) / gMap.baseDim.tsize) + 1,
535 z: gMap.pos.z});
536 console.log("In range: " + tMin.x + "," + tMin.y + "," + tMin.z + " - " + tMax.x + "," + tMax.y + "," + tMax.z);
537 for (var tileKey in gMap.glTextures) {
538 var keyMatches = tileKey.match(/([^:]+)::(\d+),(\d+),(\d+)/);
539 if (keyMatches && keyMatches[1] != "loading") {
540 var txData = {
541 style: keyMatches[1],
542 x: keyMatches[2],
543 y: keyMatches[3],
544 z: keyMatches[4],
545 }
546 var delTx = false;
547 if (txData.style != gMap.activeMap) { delTx = true; console.log("Different map style: " + txData.style); }
548 if (!delTx && (txData.z < tMin.z || txData.z > tMax.z)) { delTx = true; console.log("Out-of-range zoom: " + txData.z); }
549 if (tMin.x < tMax.x) {
550 if (!delTx && (txData.x < tMin.x || txData.x > tMax.x)) { delTx = true; console.log("Out-of-range X: " + txData.x); }
551 }
552 else {
553 // We are crossing over the 0 coordinate!
554 if (!delTx && (txData.x < tMin.x && txData.x > tMax.x)) { delTx = true; console.log("Out-of-range X: " + txData.x); }
555 }
556 if (tMin.y < tMax.y) {
557 if (!delTx && (txData.y < tMin.y || txData.y > tMax.y)) { delTx = true; console.log("Out-of-range Y: " + txData.y); }
558 }
559 else {
560 // We are crossing over the 0 coordinate!
561 if (!delTx && (txData.y < tMin.y && txData.y > tMax.y)) { delTx = true; console.log("Out-of-range Y: " + txData.y); }
562 }
563 if (delTx) {
564 // Delete texture from GL and from the array we are holding.
565 gMap.gl.deleteTexture(gMap.glTextures[tileKey]);
566 delete gMap.glTextures[tileKey];
567 }
568 }
569 }
570 console.log("Cleaning complete, " + Object.keys(gMap.glTextures).length + " textures left)");
571 }
572 },
573
574 handleContextLost: function(event) {
575 event.preventDefault();
576 // GL context is gone, let's reset everything that depends on it.
577 clearInterval(gMap.glTxCleanIntervalID);
578 gMap.glTextures = {};
579 },
580
581 handleContextRestored: function(event) {
582 // When GL context is back, init GL again and draw.
583 gMap.initGL();
584 gMap.draw();
585 },
586}
587
588// Using scale(x, y) together with drawing old data on scaled canvas would be an improvement for zooming.
589// See https://developer.mozilla.org/en-US/docs/Canvas_tutorial/Transformations#Scaling
590
591function zoomIn() {
592 if (gMap.pos.z < gMap.maxZoom) {
593 gMap.pos.z++;
594 gMap.draw();
595 }
596}
597
598function zoomOut() {
599 if (gMap.pos.z > 0) {
600 gMap.pos.z--;
601 gMap.draw();
602 }
603}
604
605function zoomTo(aTargetLevel) {
606 aTargetLevel = parseInt(aTargetLevel);
607 if (aTargetLevel >= 0 && aTargetLevel <= gMap.maxZoom) {
608 gMap.pos.z = aTargetLevel;
609 gMap.draw();
610 }
611}
612
613function gps2xy(aLatitude, aLongitude) {
614 var maxZoomFactor = Math.pow(2, gMap.maxZoom) * gMap.tileSize;
615 var convLat = aLatitude * Math.PI / 180;
616 var rawY = (1 - Math.log(Math.tan(convLat) +
617 1 / Math.cos(convLat)) / Math.PI) / 2 * maxZoomFactor;
618 var rawX = (aLongitude + 180) / 360 * maxZoomFactor;
619 return {x: Math.round(rawX),
620 y: Math.round(rawY)};
621}
622
623function xy2gps(aX, aY) {
624 var maxZoomFactor = Math.pow(2, gMap.maxZoom) * gMap.tileSize;
625 var n = Math.PI - 2 * Math.PI * aY / maxZoomFactor;
626 return {latitude: 180 / Math.PI *
627 Math.atan(0.5 * (Math.exp(n) - Math.exp(-n))),
628 longitude: aX / maxZoomFactor * 360 - 180};
629}
630
631function setMapStyle() {
632 var mapSel = document.getElementById("mapSelector");
633 if (!gWaitCounter && mapSel.selectedIndex >= 0 && gMap.activeMap != mapSel.value) {
634 gMap.activeMap = mapSel.value;
635 gPrefs.set("active_map_style", gMap.activeMap);
636 document.getElementById("copyright").innerHTML =
637 gMapStyles[gMap.activeMap].copyright;
638 showUI();
639 gMap.draw();
640 }
641}
642
643// A sane mod function that works for negative numbers.
644// Returns a % b.
645function mod(a, b) {
646 return ((a % b) + b) % b;
647}
648
649function normalizeCoords(aCoords) {
650 var zoomFactor = Math.pow(2, aCoords.z);
651 return {x: mod(aCoords.x, zoomFactor),
652 y: mod(aCoords.y, zoomFactor),
653 z: aCoords.z};
654}
655
656function getTileKey(aStyle, aNormalizedCoords) {
657 return aStyle + "::" +
658 aNormalizedCoords.x + "," +
659 aNormalizedCoords.y + "," +
660 aNormalizedCoords.z;
661}
662
663// Returns true if the tile is outside the current view.
664function isOutsideWindow(t) {
665 var pos = decodeIndex(t);
666
667 var zoomFactor = Math.pow(2, gMap.maxZoom - pos.z);
668 var wid = gMap.width * zoomFactor;
669 var ht = gMap.height * zoomFactor;
670
671 pos.x *= zoomFactor;
672 pos.y *= zoomFactor;
673
674 var sz = gMap.tileSize * zoomFactor;
675 if (pos.x > gMap.pos.x + wid / 2 || pos.y > gMap.pos.y + ht / 2 ||
676 pos.x + sz < gMap.pos.x - wid / 2 || pos.y - sz < gMap.pos.y - ht / 2)
677 return true;
678 return false;
679}
680
681function encodeIndex(x, y, z) {
682 var norm = normalizeCoords({x: x, y: y, z: z});
683 return norm.x + "," + norm.y + "," + norm.z;
684}
685
686function decodeIndex(encodedIdx) {
687 var ind = encodedIdx.split(",", 3);
688 return {x: ind[0], y: ind[1], z: ind[2]};
689}
690
691function drawTrack() {
692 if (gTrackContext && (document.hidden != true)) { // Only draw if we're actually visible.
693 gLastDrawnPoint = null;
694 gCurPosMapCache = undefined;
695 gTrackContext.clearRect(0, 0, gTrackCanvas.width, gTrackCanvas.height);
696 if (gTrack.length) {
697 for (var i = 0; i < gTrack.length; i++) {
698 drawTrackPoint(gTrack[i].coords.latitude, gTrack[i].coords.longitude,
699 (i + 1 >= gTrack.length || gTrack[i+1].beginSegment));
700 }
701 }
702 }
703}
704
705function drawTrackPoint(aLatitude, aLongitude, lastPoint) {
706 var trackpoint = gps2xy(aLatitude, aLongitude);
707 // lastPoint is for optimizing (not actually executing the draw until the last)
708 trackpoint.optimized = (lastPoint === false);
709 var mappos = {x: Math.round((trackpoint.x - gMap.pos.x) / gMap.zoomFactor + gMap.width / 2),
710 y: Math.round((trackpoint.y - gMap.pos.y) / gMap.zoomFactor + gMap.height / 2)};
711
712 if (!gLastDrawnPoint || !gLastDrawnPoint.optimized) {
713 gTrackContext.strokeStyle = gTrackColor;
714 gTrackContext.fillStyle = gTrackContext.strokeStyle;
715 gTrackContext.lineWidth = gTrackWidth;
716 gTrackContext.lineCap = "round";
717 gTrackContext.lineJoin = "round";
718 }
719 // This breaks optimiziation, so make sure to reset optimization.
720 if (!gLastDrawnPoint || gLastDrawnPoint == trackpoint) {
721 trackpoint.optimized = false;
722 // Close path if one was open.
723 if (gLastDrawnPoint && gLastDrawnPoint.optimized) {
724 gTrackContext.stroke();
725 }
726 }
727 if (!gLastDrawnPoint || (gLastDrawnPoint == trackpoint) || !gLastDrawnPoint.optimized) {
728 // Start drawing a segment.
729 gTrackContext.beginPath();
730 gTrackContext.arc(mappos.x, mappos.y,
731 gTrackContext.lineWidth, 0, Math.PI * 2, false);
732 gTrackContext.fill();
733 }
734 else {
735 // Continue drawing segment, close if needed.
736 gTrackContext.lineTo(mappos.x, mappos.y);
737 if (!trackpoint.optimized)
738 gTrackContext.stroke();
739 }
740 gLastDrawnPoint = trackpoint;
741}
742
743function drawCurrentLocation(trackPoint) {
744 var locpoint = gps2xy(trackPoint.coords.latitude, trackPoint.coords.longitude);
745 var circleRadius = Math.round(gCurLocSize / 2);
746 var mappos = {x: Math.round((locpoint.x - gMap.pos.x) / gMap.zoomFactor + gMap.width / 2),
747 y: Math.round((locpoint.y - gMap.pos.y) / gMap.zoomFactor + gMap.height / 2)};
748
749 undrawCurrentLocation();
750
751 // Cache overdrawn area.
752 gCurPosMapCache =
753 {point: locpoint,
754 radius: circleRadius,
755 data: gTrackContext.getImageData(mappos.x - circleRadius,
756 mappos.y - circleRadius,
757 circleRadius * 2, circleRadius * 2)};
758
759 gTrackContext.strokeStyle = gCurLocColor;
760 gTrackContext.fillStyle = gTrackContext.strokeStyle;
761 gTrackContext.beginPath();
762 gTrackContext.arc(mappos.x, mappos.y,
763 circleRadius, 0, Math.PI * 2, false);
764 gTrackContext.fill();
765}
766
767function undrawCurrentLocation() {
768 if (gCurPosMapCache) {
769 var oldpoint = gCurPosMapCache.point;
770 var oldmp = {x: Math.round((oldpoint.x - gMap.pos.x) / gMap.zoomFactor + gMap.width / 2),
771 y: Math.round((oldpoint.y - gMap.pos.y) / gMap.zoomFactor + gMap.height / 2)};
772 gTrackContext.putImageData(gCurPosMapCache.data,
773 oldmp.x - gCurPosMapCache.radius,
774 oldmp.y - gCurPosMapCache.radius);
775 gCurPosMapCache = undefined;
776 }
777}
778
779function calcTrackDuration() {
780 // Get the duration of the track in s.
781 var tDuration = 0;
782 if (gTrack.length > 1) {
783 for (var i = 1; i < gTrack.length; i++) {
784 if (!gTrack[i].beginSegment) {
785 tDuration += (gTrack[i].time - gTrack[i-1].time);
786 }
787 }
788 }
789 return Math.round(tDuration / 1000); // The timestamps are in ms but we return seconds.
790}
791
792function calcTrackLength() {
793 // Get the length of the track in km.
794 var tLength = 0;
795 if (gTrack.length > 1) {
796 for (var i = 1; i < gTrack.length; i++) {
797 if (!gTrack[i].beginSegment) {
798 tLength += getPointDistance(gTrack[i-1].coords, gTrack[i].coords);
799 }
800 }
801 }
802 return tLength;
803}
804
805function getPointDistance(aGPSPoint1, aGPSPoint2) {
806 // Get the distance in km between the two given GPS points.
807 // See http://stackoverflow.com/questions/365826/calculate-distance-between-2-gps-coordinates
808 // Earth is almost exactly a sphere and we calculate small distances on the surface, so we can do spherical great-circle math.
809 // Also see http://en.wikipedia.org/wiki/Great-circle_distance
810 var R = 6371; // km
811 var dLat = deg2rad(aGPSPoint2.latitude - aGPSPoint1.latitude);
812 var dLon = deg2rad(aGPSPoint2.longitude - aGPSPoint1.longitude);
813 var lat1 = deg2rad(aGPSPoint1.latitude);
814 var lat2 = deg2rad(aGPSPoint2.latitude);
815
816 var a = Math.sin(dLat/2) * Math.sin(dLat/2) +
817 Math.sin(dLon/2) * Math.sin(dLon/2) * Math.cos(lat1) * Math.cos(lat2);
818 var c = 2 * Math.atan2(Math.sqrt(a), Math.sqrt(1-a));
819 return R * c;
820}
821
822function deg2rad(aDegreeValue) {
823 // Convert an angle in degrees to radiants.
824 return aDegreeValue * (Math.PI / 180);
825}
826
827var mapEvHandler = {
828 handleEvent: function(aEvent) {
829 var touchEvent = aEvent.type.indexOf('touch') != -1;
830
831 if (touchEvent) {
832 aEvent.stopPropagation();
833 }
834
835 // Bail out if the event is happening on an input.
836 if (aEvent.target.tagName.toLowerCase() == "input")
837 return;
838
839 // Bail out on unwanted map moves, but not zoom or keyboard events.
840 if (aEvent.type.indexOf("mouse") === 0 || aEvent.type.indexOf("touch") === 0) {
841 // Bail out if this is neither a touch nor left-click.
842 if (!touchEvent && aEvent.button != 0)
843 return;
844
845 // Bail out if the started touch can't be found.
846 if (touchEvent && gDragging &&
847 !aEvent.changedTouches.identifiedTouch(gDragTouchID))
848 return;
849 }
850
851 var coordObj = touchEvent ?
852 aEvent.changedTouches.identifiedTouch(gDragTouchID) :
853 aEvent;
854
855 switch (aEvent.type) {
856 case "mousedown":
857 case "touchstart":
858 if (touchEvent) {
859 if (aEvent.targetTouches.length == 2) {
860 gPinchStartWidth = Math.sqrt(
861 Math.pow(aEvent.targetTouches.item(1).clientX -
862 aEvent.targetTouches.item(0).clientX, 2) +
863 Math.pow(aEvent.targetTouches.item(1).clientY -
864 aEvent.targetTouches.item(0).clientY, 2)
865 );
866 }
867 gDragTouchID = aEvent.changedTouches.item(0).identifier;
868 coordObj = aEvent.changedTouches.identifiedTouch(gDragTouchID);
869 }
870 var x = coordObj.clientX - gGLMapCanvas.offsetLeft;
871 var y = coordObj.clientY - gGLMapCanvas.offsetTop;
872
873 if (touchEvent || aEvent.button === 0) {
874 gDragging = true;
875 }
876 gLastMouseX = x;
877 gLastMouseY = y;
878 showUI();
879 break;
880 case "mousemove":
881 case "touchmove":
882 if (touchEvent && aEvent.targetTouches.length == 2) {
883 curPinchStartWidth = Math.sqrt(
884 Math.pow(aEvent.targetTouches.item(1).clientX -
885 aEvent.targetTouches.item(0).clientX, 2) +
886 Math.pow(aEvent.targetTouches.item(1).clientY -
887 aEvent.targetTouches.item(0).clientY, 2)
888 );
889 if (!gPinchStartWidth)
890 gPinchStartWidth = curPinchStartWidth;
891
892 if (gPinchStartWidth / curPinchStartWidth > 1.7 ||
893 gPinchStartWidth / curPinchStartWidth < 0.6) {
894 var newZoomLevel = gMap.pos.z + (gPinchStartWidth < curPinchStartWidth ? 1 : -1);
895 if ((newZoomLevel >= 0) && (newZoomLevel <= gMap.maxZoom)) {
896 // Calculate new center of the map - preserve middle of pinch.
897 // This means that pixel distance between old center and middle
898 // must equal pixel distance of new center and middle.
899 var x = (aEvent.targetTouches.item(1).clientX +
900 aEvent.targetTouches.item(0).clientX) / 2 -
901 gGLMapCanvas.offsetLeft;
902 var y = (aEvent.targetTouches.item(1).clientY +
903 aEvent.targetTouches.item(0).clientY) / 2 -
904 gGLMapCanvas.offsetTop;
905
906 // Zoom factor after this action.
907 var newZoomFactor = Math.pow(2, gMap.maxZoom - newZoomLevel);
908 gMap.pos.x -= (x - gMap.width / 2) * (newZoomFactor - gMap.zoomFactor);
909 gMap.pos.y -= (y - gMap.height / 2) * (newZoomFactor - gMap.zoomFactor);
910
911 if (gPinchStartWidth < curPinchStartWidth)
912 zoomIn();
913 else
914 zoomOut();
915
916 // Reset pinch start width and start another pinch gesture.
917 gPinchStartWidth = null;
918 }
919 }
920 // If we are in a pinch, do not drag.
921 break;
922 }
923 var x = coordObj.clientX - gGLMapCanvas.offsetLeft;
924 var y = coordObj.clientY - gGLMapCanvas.offsetTop;
925 if (gDragging === true) {
926 var dX = x - gLastMouseX;
927 var dY = y - gLastMouseY;
928 gMap.pos.x -= dX * gMap.zoomFactor;
929 gMap.pos.y -= dY * gMap.zoomFactor;
930 gMap.draw();
931 showUI();
932 }
933 gLastMouseX = x;
934 gLastMouseY = y;
935 break;
936 case "mouseup":
937 case "touchend":
938 gPinchStartWidth = null;
939 gDragging = false;
940 showUI();
941 break;
942 case "mouseout":
943 case "touchcancel":
944 case "touchleave":
945 //gDragging = false;
946 break;
947 case "wheel":
948 // If we'd want pixels, we'd need to calc up using aEvent.deltaMode.
949 // See https://developer.mozilla.org/en-US/docs/Mozilla_event_reference/wheel
950
951 // Only accept (non-null) deltaY values
952 if (!aEvent.deltaY)
953 break;
954
955 // Debug output: "coordinates" of the point the mouse was over.
956 /*
957 var ptCoord = {x: gMap.pos.x + (x - gMap.width / 2) * gMap.zoomFactor,
958 y: gMap.pos.y + (x - gMap.height / 2) * gMap.zoomFactor};
959 var gpsCoord = xy2gps(ptCoord.x, ptCoord.y);
960 var pt2Coord = gps2xy(gpsCoord.latitude, gpsCoord.longitude);
961 console.log(ptCoord.x + "/" + ptCoord.y + " - " +
962 gpsCoord.latitude + "/" + gpsCoord.longitude + " - " +
963 pt2Coord.x + "/" + pt2Coord.y);
964 */
965
966 var newZoomLevel = gMap.pos.z + (aEvent.deltaY < 0 ? 1 : -1);
967 if ((newZoomLevel >= 0) && (newZoomLevel <= gMap.maxZoom)) {
968 // Calculate new center of the map - same point stays under the mouse.
969 // This means that the pixel distance between the old center and point
970 // must equal the pixel distance of the new center and that point.
971 var x = coordObj.clientX - gGLMapCanvas.offsetLeft;
972 var y = coordObj.clientY - gGLMapCanvas.offsetTop;
973
974 // Zoom factor after this action.
975 var newZoomFactor = Math.pow(2, gMap.maxZoom - newZoomLevel);
976 gMap.pos.x -= (x - gMap.width / 2) * (newZoomFactor - gMap.zoomFactor);
977 gMap.pos.y -= (y - gMap.height / 2) * (newZoomFactor - gMap.zoomFactor);
978
979 if (aEvent.deltaY < 0)
980 zoomIn();
981 else
982 zoomOut();
983 }
984 break;
985 case "keydown":
986 // Allow keyboard control to move and zoom the map.
987 // Should use aEvent.key instead of aEvent.which but needs bug 680830.
988 // See https://developer.mozilla.org/en-US/docs/DOM/Mozilla_event_reference/keydown
989 var dX = 0;
990 var dY = 0;
991 switch (aEvent.which) {
992 case 39: // right
993 dX = -gMap.tileSize / 2;
994 break;
995 case 37: // left
996 dX = gMap.tileSize / 2;
997 break;
998 case 38: // up
999 dY = gMap.tileSize / 2;
1000 break;
1001 case 40: // down
1002 dY = -gMap.tileSize / 2;
1003 break;
1004 case 87: // w
1005 case 107: // + (numpad)
1006 case 171: // + (normal key)
1007 zoomIn();
1008 break;
1009 case 83: // s
1010 case 109: // - (numpad)
1011 case 173: // - (normal key)
1012 zoomOut();
1013 break;
1014 case 48: // 0
1015 case 49: // 1
1016 case 50: // 2
1017 case 51: // 3
1018 case 52: // 4
1019 case 53: // 5
1020 case 54: // 6
1021 case 55: // 7
1022 case 56: // 8
1023 zoomTo(aEvent.which - 38);
1024 break;
1025 case 57: // 9
1026 zoomTo(9);
1027 break;
1028 case 96: // 0 (numpad)
1029 case 97: // 1 (numpad)
1030 case 98: // 2 (numpad)
1031 case 99: // 3 (numpad)
1032 case 100: // 4 (numpad)
1033 case 101: // 5 (numpad)
1034 case 102: // 6 (numpad)
1035 case 103: // 7 (numpad)
1036 case 104: // 8 (numpad)
1037 zoomTo(aEvent.which - 86);
1038 break;
1039 case 105: // 9 (numpad)
1040 zoomTo(9);
1041 break;
1042 default: // not supported
1043 console.log("key not supported: " + aEvent.which);
1044 break;
1045 }
1046
1047 // Move if needed.
1048 if (dX || dY) {
1049 gMap.pos.x -= dX * gMap.zoomFactor;
1050 gMap.pos.y -= dY * gMap.zoomFactor;
1051 gMap.draw();
1052 }
1053 break;
1054 }
1055 }
1056};
1057
1058function visibilityEvHandler() {
1059 // Immediately draw if we just got visible.
1060 if (document.hidden != true) {
1061 gMap.draw();
1062 }
1063 // No need to handle the event where we become invisible as we care only draw
1064 // when we are visible anyhow.
1065}
1066
1067var geofake = {
1068 tracking: false,
1069 lastPos: {x: undefined, y: undefined},
1070 watchPosition: function(aSuccessCallback, aErrorCallback, aPrefObject) {
1071 this.tracking = true;
1072 var watchCall = function() {
1073 // calc new position in lat/lon degrees
1074 // 90° on Earth surface are ~10,000 km at the equator,
1075 // so try moving at most 10m at a time
1076 if (geofake.lastPos.x)
1077 geofake.lastPos.x += (Math.random() - .5) * 90 / 1000000
1078 else
1079 geofake.lastPos.x = 48.208174
1080 if (geofake.lastPos.y)
1081 geofake.lastPos.y += (Math.random() - .5) * 90 / 1000000
1082 else
1083 geofake.lastPos.y = 16.373819
1084 aSuccessCallback({timestamp: Date.now(),
1085 coords: {latitude: geofake.lastPos.x,
1086 longitude: geofake.lastPos.y,
1087 accuracy: 20}});
1088 if (geofake.tracking)
1089 setTimeout(watchCall, 1000);
1090 };
1091 setTimeout(watchCall, 1000);
1092 return "foo";
1093 },
1094 clearWatch: function(aID) {
1095 this.tracking = false;
1096 }
1097}
1098
1099function setCentering(aCheckbox) {
1100 if (gMapPrefsLoaded && mainDB)
1101 gPrefs.set("center_map", aCheckbox.checked);
1102 gCenterPosition = aCheckbox.checked;
1103}
1104
1105function setTracking(aCheckbox) {
1106 if (gMapPrefsLoaded && mainDB)
1107 gPrefs.set("tracking_enabled", aCheckbox.checked);
1108 if (aCheckbox.checked)
1109 startTracking();
1110 else
1111 endTracking();
1112}
1113
1114function startTracking() {
1115 if (gGeolocation) {
1116 gActionLabel.textContent = "Establishing Position";
1117 gAction.style.display = "block";
1118 gGeoWatchID = gGeolocation.watchPosition(
1119 function(position) {
1120 if (gActionLabel.textContent) {
1121 gActionLabel.textContent = "";
1122 gAction.style.display = "none";
1123 }
1124 // Coords spec: https://developer.mozilla.org/en/XPCOM_Interface_Reference/NsIDOMGeoPositionCoords
1125 var tPoint = {time: position.timestamp,
1126 coords: {latitude: position.coords.latitude,
1127 longitude: position.coords.longitude,
1128 altitude: position.coords.altitude,
1129 accuracy: position.coords.accuracy,
1130 altitudeAccuracy: position.coords.altitudeAccuracy,
1131 heading: position.coords.heading,
1132 speed: position.coords.speed},
1133 beginSegment: !gLastTrackPoint};
1134 // Only add point to track is accuracy is good enough.
1135 if (tPoint.coords.accuracy < gMinTrackAccuracy) {
1136 gLastTrackPoint = tPoint;
1137 gTrack.push(tPoint);
1138 try { gTrackStore.push(tPoint); } catch(e) {}
1139 var redrawn = false;
1140 if (gCenterPosition) {
1141 var posCoord = gps2xy(position.coords.latitude,
1142 position.coords.longitude);
1143 if (Math.abs(gMap.pos.x - posCoord.x) > gMap.width * gMap.zoomFactor / 4 ||
1144 Math.abs(gMap.pos.y - posCoord.y) > gMap.height * gMap.zoomFactor / 4) {
1145 gMap.pos.x = posCoord.x;
1146 gMap.pos.y = posCoord.y;
1147 gMap.draw(); // This draws the current point as well.
1148 redrawn = true;
1149 }
1150 }
1151 if (!redrawn)
1152 undrawCurrentLocation();
1153 drawTrackPoint(position.coords.latitude, position.coords.longitude, true);
1154 }
1155 drawCurrentLocation(tPoint);
1156 },
1157 function(error) {
1158 // Ignore erros for the moment, but this is good for debugging.
1159 // See https://developer.mozilla.org/en/Using_geolocation#Handling_errors
1160 if (gDebug)
1161 console.log(error.message);
1162 },
1163 {enableHighAccuracy: true}
1164 );
1165 }
1166}
1167
1168function endTracking() {
1169 if (gActionLabel.textContent) {
1170 gActionLabel.textContent = "";
1171 gAction.style.display = "none";
1172 }
1173 if (gGeoWatchID) {
1174 gGeolocation.clearWatch(gGeoWatchID);
1175 }
1176}
1177
1178function clearTrack() {
1179 gTrack = [];
1180 gTrackStore.clear();
1181 drawTrack();
1182}
1183
1184var gTileService = {
1185 objStore: "tilecache",
1186
1187 ageLimit: 14 * 86400 * 1000, // 2 weeks (in ms)
1188
1189 get: function(aStyle, aCoords, aCallback) {
1190 var norm = normalizeCoords(aCoords);
1191 var dbkey = getTileKey(aStyle, norm);
1192 this.getDBCache(dbkey, function(aResult, aEvent) {
1193 if (aResult) {
1194 // We did get a cached object.
1195 aCallback(aResult.image, aStyle, aCoords, dbkey);
1196 // Look at the timestamp and return if it's not too old.
1197 if (aResult.timestamp + gTileService.ageLimit > Date.now())
1198 return;
1199 // Reload cached tile otherwise.
1200 var oldDate = new Date(aResult.timestamp);
1201 console.log("reload cached tile: " + dbkey + " - " + oldDate.toUTCString());
1202 }
1203 // Retrieve image from the web and store it in the cache.
1204 var XHR = new XMLHttpRequest();
1205 XHR.open("GET",
1206 gMapStyles[aStyle].url
1207 .replace("{x}", norm.x)
1208 .replace("{y}", norm.y)
1209 .replace("{z}", norm.z)
1210 .replace("[a-c]", String.fromCharCode(97 + Math.floor(Math.random() * 3)))
1211 .replace("[a-d]", String.fromCharCode(97 + Math.floor(Math.random() * 4)))
1212 .replace("[1-4]", 1 + Math.floor(Math.random() * 4)),
1213 true);
1214 XHR.responseType = "blob";
1215 XHR.addEventListener("load", function () {
1216 if (XHR.status === 200) {
1217 var blob = XHR.response;
1218 aCallback(blob, aStyle, aCoords, dbkey);
1219 gTileService.setDBCache(dbkey, {image: blob, timestamp: Date.now()});
1220 }
1221 }, false);
1222 XHR.send();
1223 });
1224 },
1225
1226 getDBCache: function(aKey, aCallback) {
1227 if (!mainDB)
1228 return;
1229 var transaction = mainDB.transaction([this.objStore]);
1230 var request = transaction.objectStore(this.objStore).get(aKey);
1231 request.onsuccess = function(event) {
1232 aCallback(request.result, event);
1233 };
1234 request.onerror = function(event) {
1235 // Errors can be handled here.
1236 aCallback(undefined, event);
1237 };
1238 },
1239
1240 setDBCache: function(aKey, aValue, aCallback) {
1241 if (!mainDB)
1242 return;
1243 var success = false;
1244 var transaction = mainDB.transaction([this.objStore], "readwrite");
1245 var objStore = transaction.objectStore(this.objStore);
1246 var request = objStore.put(aValue, aKey);
1247 request.onsuccess = function(event) {
1248 success = true;
1249 if (aCallback)
1250 aCallback(success, event);
1251 };
1252 request.onerror = function(event) {
1253 // Errors can be handled here.
1254 if (aCallback)
1255 aCallback(success, event);
1256 };
1257 },
1258
1259 unsetDBCache: function(aKey, aCallback) {
1260 if (!mainDB)
1261 return;
1262 var success = false;
1263 var transaction = mainDB.transaction([this.objStore], "readwrite");
1264 var request = transaction.objectStore(this.objStore).delete(aKey);
1265 request.onsuccess = function(event) {
1266 success = true;
1267 if (aCallback)
1268 aCallback(success, event);
1269 };
1270 request.onerror = function(event) {
1271 // Errors can be handled here.
1272 if (aCallback)
1273 aCallback(success, event);
1274 }
1275 },
1276
1277 clearDB: function(aCallback) {
1278 if (!mainDB)
1279 return;
1280 var success = false;
1281 var transaction = mainDB.transaction([this.objStore], "readwrite");
1282 var request = transaction.objectStore(this.objStore).clear();
1283 request.onsuccess = function(event) {
1284 success = true;
1285 if (aCallback)
1286 aCallback(success, event);
1287 };
1288 request.onerror = function(event) {
1289 // Errors can be handled here.
1290 if (aCallback)
1291 aCallback(success, event);
1292 }
1293 }
1294};