add first pieces of support for webGL maps
[lantea.git] / TODO
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1Tasks to complete for Lantea Maps:
2
3Required:
4
5* Switch map to (2D) WebGL to improve panning performance
6* Improve tile cache:
7** If cached tiles have changed, possibly also try (async) updates of other cached zoom levels covering this area
8** Pre-cache tiles in adjacent areas and possibly zoom levels
9* Show a notification when we are loading tiles or saved data
10* Display length and duration of track
11* Display movement speed
12* Display location accuracy
13* Show a better visible marker for the current location, possibly also indicating movement direction/speed
14* Smooth animations for zooming, probably using some canvas magic
15* Use available larger/smaller tiles with resizing as loading placeholders while zooming in/out
16* Better GPX saving implementation [blocked by missing web APIs]
17** Set file name to save into to a good default (date + maybe some location name)
18
19Nice To Have:
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21* Possibility to auto-rotate map to match movement direction
22* GPS details display (satellite visibility/strength) [blocked by missing web APIs]
23* Magnetic compass display (using orientiation API)
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25Future Possibilities:
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27* Routing / Turn-by-turn navigation
28* POI display
29* Search address
30* Mark a target location and show distance to it