* License, v. 2.0. If a copy of the MPL was not distributed with this file,
* You can obtain one at http://mozilla.org/MPL/2.0/. */
-var gMapCanvas, gMapContext, gTrackCanvas, gTrackContext, gGeolocation;
+var gGLMapCanvas, gTrackCanvas, gTrackContext, gGeolocation;
var gDebug = false;
-var gTileSize = 256;
-var gMaxZoom = 18; // The minimum is 0.
-
var gMinTrackAccuracy = 1000; // meters
var gTrackWidth = 2; // pixels
var gTrackColor = "#FF0000";
var gMapStyles = {
// OSM tile usage policy: http://wiki.openstreetmap.org/wiki/Tile_usage_policy
// Find some more OSM ones at http://wiki.openstreetmap.org/wiki/Slippy_map_tilenames#Tile_servers
+ // and http://wiki.openstreetmap.org/wiki/Tiles or http://wiki.openstreetmap.org/wiki/TMS
osm_mapnik:
{name: "OpenStreetMap (Mapnik)",
- url: "http://tile.openstreetmap.org/{z}/{x}/{y}.png",
+ url: "https://[a-c].tile.openstreetmap.org/{z}/{x}/{y}.png",
copyright: 'Map data and imagery © <a href="http://www.openstreetmap.org/">OpenStreetMap</a> contributors, <a href="http://www.openstreetmap.org/copyright">ODbL/CC-BY-SA</a>'},
osm_cyclemap:
{name: "Cycle Map (OSM)",
- url: "http://[a-c].tile.opencyclemap.org/cycle/{z}/{x}/{y}.png",
+ url: "https://[a-c].tile.thunderforest.com/cycle/{z}/{x}/{y}.png", // "http://[a-c].tile.opencyclemap.org/cycle/{z}/{x}/{y}.png",
copyright: 'Map data and imagery © <a href="http://www.openstreetmap.org/">OpenStreetMap</a> contributors, <a href="http://www.openstreetmap.org/copyright">ODbL/CC-BY-SA</a>'},
osm_transmap:
{name: "Transport Map (OSM)",
- url: "http://[a-c].tile2.opencyclemap.org/transport/{z}/{x}/{y}.png",
+ url: "https://[a-c].tile.thunderforest.com/transport/{z}/{x}/{y}.png", // "http://[a-c].tile2.opencyclemap.org/transport/{z}/{x}/{y}.png",
+ copyright: 'Map data and imagery © <a href="http://www.openstreetmap.org/">OpenStreetMap</a> contributors, <a href="http://www.openstreetmap.org/copyright">ODbL/CC-BY-SA</a>'},
+ osm_germany:
+ {name: "OSM German Style",
+ url: "https://tilecache[1-4].kairo.at/osmde/{z}/{x}/{y}.png", // route through CORS+SSL tilecache @ kairo.at
+ //url: "http://[a-d].tile.openstreetmap.de/tiles/osmde/{z}/{x}/{y}.png", // https is not supported at all
copyright: 'Map data and imagery © <a href="http://www.openstreetmap.org/">OpenStreetMap</a> contributors, <a href="http://www.openstreetmap.org/copyright">ODbL/CC-BY-SA</a>'},
+ oepnvkarte:
+ {name: "ÖPNV-Karte (OSM)",
+ url: "https://tilecache[1-4].kairo.at/oepnv/{z}/{x}/{y}.png", // route through CORS+SSL tilecache @ kairo.at
+ //url: "http://tileserver.memomaps.de/tilegen/{z}/{x}/{y}.png", // memomaps.de does not support CORS or https at this time :(
+ copyright: 'Map data © <a href="http://www.openstreetmap.org/">OpenStreetMap</a> contributors, <a href="http://www.openstreetmap.org/copyright">ODbL/CC-BY-SA</a>, tiles by <a href="http://memomaps.de">MeMoMaps</a> under <a href="http://creativecommons.org/licenses/by-sa/2.0/">CC-BY-SA</a>.'},
mapquest_open:
{name: "MapQuest OSM",
- url: "http://otile[1-4].mqcdn.com/tiles/1.0.0/osm/{z}/{x}/{y}.png",
- copyright: 'Map data © <a href="http://www.openstreetmap.org/">OpenStreetMap</a> and contributors (<a href="http://www.openstreetmap.org/copyright">ODbL/CC-BY-SA</a>), tiles Courtesy of <a href="http://www.mapquest.com/">MapQuest</a>.'},
+ url: "https://tilecache[1-4].kairo.at/mapqosm/{z}/{x}/{y}.png", // route through CORS+SSL tilecache @ kairo.at
+ //url: "http://otile[1-4].mqcdn.com/tiles/1.0.0/osm/{z}/{x}/{y}.png", // https has wrong cert, akamai instead of mqcdn
+ copyright: 'Map data © <a href="http://www.openstreetmap.org/">OpenStreetMap</a> and contributors (<a href="http://www.openstreetmap.org/copyright">ODbL/CC-BY-SA</a>), tiles courtesy of <a href="http://www.mapquest.com/">MapQuest</a>.'},
mapquest_aerial:
{name: "MapQuest Open Aerial",
- url: "http://oatile[1-4].mqcdn.com/tiles/1.0.0/sat/{z}/{x}/{y}.jpg",
+ url: "https://tilecache[1-4].kairo.at/mapqsat/{z}/{x}/{y}.png", // route through CORS+SSL tilecache @ kairo.at
+ //url: "http://otile[1-4].mqcdn.com/tiles/1.0.0/sat/{z}/{x}/{y}.jpg",
copyright: 'Tiles Courtesy of <a href="http://www.mapquest.com/">MapQuest</a>, portions Courtesy NASA/JPL-Caltech and U.S. Depart. of Agriculture, Farm Service Agency.'},
- opengeoserver_arial:
- {name: "OpenGeoServer Aerial",
- url: "http://services.opengeoserver.org/tiles/1.0.0/globe.aerial_EPSG3857/{z}/{x}/{y}.png?origin=nw",
- copyright: 'Tiles by <a href="http://www.opengeoserver.org/">OpenGeoServer.org</a>, <a href="https://creativecommons.org/licenses/by/3.0/at/">CC-BY 3.0 AT</a>.'},
- google_map:
- {name: "Google Maps",
- url: " http://mt1.google.com/vt/x={x}&y={y}&z={z}",
- copyright: 'Map data and imagery © <a href="http://maps.google.com/">Google</a>'},
+ osm_hot:
+ {name: "OSM HOT style",
+ url: "https://tilecache[1-4].kairo.at/osmhot/{z}/{x}/{y}.png", // route through CORS+SSL tilecache @ kairo.at
+ //url: "http://[a-c].tile.openstreetmap.fr/hot/{z}/{x}/{y}.png", // https has CAcert which doesn't work in browsers
+ copyright: 'Map data and imagery © <a href="http://www.openstreetmap.org/">OpenStreetMap</a> contributors, <a href="http://www.openstreetmap.org/copyright">ODbL/CC-BY-SA</a>'},
+ hikebike:
+ {name: "Hike and Bike (OSM)",
+ url: "https://tilecache[1-4].kairo.at/hikebike/{z}/{x}/{y}.png", // route through CORS+SSL tilecache @ kairo.at
+ //url: "http://toolserver.org/tiles/hikebike/{z}/{x}/{y}.png", // toolserver.org does not support CORS at this time :(
+ copyright: 'Map data and imagery © <a href="http://www.openstreetmap.org/">OpenStreetMap</a> contributors, <a href="http://www.openstreetmap.org/copyright">ODbL/CC-BY-SA</a>'},
+ outdoors:
+ {name: "Outdoors (OSM)",
+ url: "https://[a-c].tile.thunderforest.com/outdoors/{z}/{x}/{y}.png", // url: "http://[a-c].tile.opencyclemap.org/outdoors/{z}/{x}/{y}.png",
+ copyright: 'Map data © <a href="http://www.openstreetmap.org/">OpenStreetMap</a> and contributors (<a href="http://www.openstreetmap.org/copyright">ODbL/CC-BY-SA</a>), tiles by <a href="http://www.thunderforest.com/">Thunderforest</a>.'},
+ stamen_toner:
+ {name: "Stamen Toner (B+W)",
+ url: "https://tilecache[1-4].kairo.at/toner/{z}/{x}/{y}.png", // route through CORS+SSL tilecache @ kairo.at
+ //url: "http://[a-c].tile.stamen.com/toner/{z}/{x}/{y}.jpg", // https has wrong cert, .ssl.fastly.net instead of .tile.stamen.com
+ copyright: 'Map data © <a href="http://www.openstreetmap.org/">OpenStreetMap</a> contributors, <a href="http://www.openstreetmap.org/copyright">ODbL/CC-BY-SA</a>, tiles by <a href="http://stamen.com">Stamen Design</a>, under <a href="http://creativecommons.org/licenses/by/3.0">CC BY 3.0</a>.'},
+ stamen_terrain:
+ {name: "Stamen Terrain (USA only)",
+ url: "https://tilecache[1-4].kairo.at/terrain/{z}/{x}/{y}.png", // route through CORS+SSL tilecache @ kairo.at
+ //url: "http://[a-c].tile.stamen.com/terrain/{z}/{x}/{y}.jpg", // https has wrong cert, .ssl.fastly.net instead of .tile.stamen.com
+ copyright: 'Map data © <a href="http://www.openstreetmap.org/">OpenStreetMap</a> contributors, <a href="http://www.openstreetmap.org/copyright">ODbL/CC-BY-SA</a>, tiles by <a href="http://stamen.com">Stamen Design</a>, under <a href="http://creativecommons.org/licenses/by/3.0">CC BY 3.0</a>.'},
+ stamen_watercolor:
+ {name: "Stamen Watercolor (artistic)",
+ url: "https://tilecache[1-4].kairo.at/watercolor/{z}/{x}/{y}.png", // route through CORS+SSL tilecache @ kairo.at
+ //url: "http://[a-c].tile.stamen.com/watercolor/{z}/{x}/{y}.jpg", // https has wrong cert, .ssl.fastly.net instead of .tile.stamen.com
+ copyright: 'Map data © <a href="http://www.openstreetmap.org/">OpenStreetMap</a> contributors, <a href="http://www.openstreetmap.org/copyright">ODbL/CC-BY-SA</a>, tiles by <a href="http://stamen.com">Stamen Design</a>, under <a href="http://creativecommons.org/licenses/by/3.0">CC BY 3.0</a>.'},
};
-var gActiveMap = "osm_mapnik";
-
-var gPos = {x: 35630000.0, // Current position in the map in pixels at the maximum zoom level (18)
- y: 23670000.0, // The range is 0-67108864 (2^gMaxZoom * gTileSize)
- z: 5}; // This could be fractional if supported being between zoom levels.
var gLastMouseX = 0;
var gLastMouseY = 0;
-var gZoomFactor;
var gLoadingTile;
var gMapPrefsLoaded = false;
var gDragging = false;
-var gDragTouchID;
+var gDragTouchID, gPinchStartWidth;
-var gGeoWatchID;
+var gGeoWatchID, gGPSWakeLock;
var gTrack = [];
var gLastTrackPoint, gLastDrawnPoint;
+var gDrawing = false;
var gCenterPosition = true;
var gCurPosMapCache;
function initMap() {
gGeolocation = navigator.geolocation;
- gMapCanvas = document.getElementById("map");
- gMapContext = gMapCanvas.getContext("2d");
+ // Set up canvas context.
+ gGLMapCanvas = document.getElementById("map");
+ try {
+ // Try to grab the standard context. If it fails, fallback to experimental.
+ // We also try to tell it we do not need a depth buffer.
+ gMap.gl = gGLMapCanvas.getContext("webgl", {depth: false}) ||
+ gGLMapCanvas.getContext("experimental-webgl", {depth: false});
+ }
+ catch(e) {}
+ if (!gMap.gl) {
+ // If we don't have a GL context, give up now
+ showGLWarningDialog();
+ gMap.gl = null;
+ }
+ else {
+ // GL context can be lost at any time, handle that.
+ // See http://www.khronos.org/webgl/wiki/HandlingContextLost
+ gGLMapCanvas.addEventListener("webglcontextlost",
+ gMap.handleContextLost, false);
+ gGLMapCanvas.addEventListener("webglcontextrestored",
+ gMap.handleContextRestored, false);
+ }
gTrackCanvas = document.getElementById("track");
gTrackContext = gTrackCanvas.getContext("2d");
- if (!gActiveMap)
- gActiveMap = "osm_mapnik";
//gDebug = true;
if (gDebug) {
}
}
- var loopCnt = 0;
- var getPersistentPrefs = function() {
- if (mainDB) {
- gWaitCounter++;
- gPrefs.get("position", function(aValue) {
- if (aValue) {
- gPos = aValue;
- gWaitCounter--;
+ gAction.addEventListener("prefload-done", gMap.initGL, false);
+
+ console.log("map vars set, loading prefs...");
+ loadPrefs();
+}
+
+function loadPrefs(aEvent) {
+ if (aEvent && aEvent.type == "prefs-step") {
+ console.log("wait: " + gWaitCounter);
+ if (gWaitCounter == 0) {
+ gAction.removeEventListener(aEvent.type, loadPrefs, false);
+ gMapPrefsLoaded = true;
+ console.log("prefs loaded.");
+
+ gTrackCanvas.addEventListener("mouseup", mapEvHandler, false);
+ gTrackCanvas.addEventListener("mousemove", mapEvHandler, false);
+ gTrackCanvas.addEventListener("mousedown", mapEvHandler, false);
+ gTrackCanvas.addEventListener("mouseout", mapEvHandler, false);
+
+ gTrackCanvas.addEventListener("touchstart", mapEvHandler, false);
+ gTrackCanvas.addEventListener("touchmove", mapEvHandler, false);
+ gTrackCanvas.addEventListener("touchend", mapEvHandler, false);
+ gTrackCanvas.addEventListener("touchcancel", mapEvHandler, false);
+ gTrackCanvas.addEventListener("touchleave", mapEvHandler, false);
+
+ gTrackCanvas.addEventListener("wheel", mapEvHandler, false);
+
+ document.getElementById("body").addEventListener("keydown", mapEvHandler, false);
+
+ document.addEventListener("visibilitychange", visibilityEvHandler, false);
+
+ console.log("Events added.");
+
+ console.log("Init loading tile...");
+ gLoadingTile = new Image();
+ gLoadingTile.onload = function() {
+ console.log("Loading tile loaded.");
+ var throwEv = new CustomEvent("prefload-done");
+ gAction.dispatchEvent(throwEv);
+ };
+ console.log("Set loading tile...");
+ gLoadingTile.src = "style/loading.png";
+ }
+ }
+ else {
+ if (aEvent)
+ gAction.removeEventListener(aEvent.type, loadPrefs, false);
+ gAction.addEventListener("prefs-step", loadPrefs, false);
+ gWaitCounter++;
+ gPrefs.get("active_map_style", function(aValue) {
+ if (aValue && gMapStyles[aValue]) {
+ gMap.activeMap = aValue;
+ }
+ else {
+ gMap.activeMap = "osm_mapnik";
+ }
+ document.getElementById("mapSelector").value = gMap.activeMap;
+ document.getElementById("copyright").innerHTML =
+ gMapStyles[gMap.activeMap].copyright;
+ gWaitCounter--;
+ var throwEv = new CustomEvent("prefs-step");
+ gAction.dispatchEvent(throwEv);
+ });
+ gWaitCounter++;
+ gPrefs.get("position", function(aValue) {
+ if (aValue && aValue.x && aValue.y && aValue.z) {
+ gMap.pos = aValue;
+ }
+ gWaitCounter--;
+ var throwEv = new CustomEvent("prefs-step");
+ gAction.dispatchEvent(throwEv);
+ });
+ gWaitCounter++;
+ gPrefs.get("center_map", function(aValue) {
+ if (aValue === undefined) {
+ document.getElementById("centerCheckbox").checked = true;
+ }
+ else {
+ document.getElementById("centerCheckbox").checked = aValue;
+ }
+ setCentering(document.getElementById("centerCheckbox"));
+ gWaitCounter--;
+ var throwEv = new CustomEvent("prefs-step");
+ gAction.dispatchEvent(throwEv);
+ });
+ gWaitCounter++;
+ gPrefs.get("tracking_enabled", function(aValue) {
+ if (aValue === undefined) {
+ document.getElementById("trackCheckbox").checked = true;
+ }
+ else {
+ document.getElementById("trackCheckbox").checked = aValue;
+ }
+ gWaitCounter--;
+ var throwEv = new CustomEvent("prefs-step");
+ gAction.dispatchEvent(throwEv);
+ });
+ gWaitCounter++;
+ var trackLoadStarted = false;
+ var redrawBase = 100;
+ gTrackStore.getListStepped(function(aTPoint) {
+ if (aTPoint) {
+ // Add in front and return new length.
+ var tracklen = gTrack.unshift(aTPoint);
+ // Redraw track periodically, larger distance the longer it gets
+ // (but clamped to the first value over a certain limit).
+ // Initial paint will do initial track drawing.
+ if (tracklen % redrawBase == 0) {
+ drawTrack();
+ if (redrawBase < 1000) {
+ redrawBase = tracklen;
+ }
}
- });
- gWaitCounter++;
- gPrefs.get("center_map", function(aValue) {
- if (aValue === undefined)
- document.getElementById("centerCheckbox").checked = true;
- else
- document.getElementById("centerCheckbox").checked = aValue;
- setCentering(document.getElementById("centerCheckbox"));
- gWaitCounter--;
- });
- gWaitCounter++;
- gPrefs.get("tracking_enabled", function(aValue) {
- if (aValue === undefined)
- document.getElementById("trackCheckbox").checked = true;
- else
- document.getElementById("trackCheckbox").checked = aValue;
+ }
+ else {
+ // Last point received.
+ drawTrack();
+ }
+ if (!trackLoadStarted) {
+ // We have the most recent point, if present, rest will load async.
+ trackLoadStarted = true;
gWaitCounter--;
- });
- gWaitCounter++;
- gTrackStore.getList(function(aTPoints) {
- if (gDebug)
- console.log(aTPoints.length + " points loaded.");
- if (aTPoints.length) {
- gTrack = aTPoints;
+ var throwEv = new CustomEvent("prefs-step");
+ gAction.dispatchEvent(throwEv);
+ }
+ });
+ }
+}
+
+var gMap = {
+ gl: null,
+ glShaderProgram: null,
+ glVertexPositionAttr: null,
+ glTextureCoordAttr: null,
+ glResolutionAttr: null,
+ glMapTexture: null,
+ glTextures: {},
+ glTxCleanIntervalID: null,
+ glTexturesPerZoomLevel: 0,
+
+ activeMap: "osm_mapnik",
+ tileSize: 256,
+ maxZoom: 18, // The minimum is 0.
+ zoomFactor: null,
+ pos: {
+ x: 35630000.0, // Current position in the map in pixels at the maximum zoom level (18)
+ y: 23670000.0, // The range is 0-67108864 (2^gMap.maxZoom * gMap.tileSize)
+ z: 5 // This could be fractional if supported being between zoom levels.
+ },
+ baseDim: { // Map width, height and tile size in level 18 pixels.
+ wid: null,
+ ht: null,
+ tsize: null,
+ },
+
+ get width() { return gMap.gl ? gMap.gl.drawingBufferWidth : gGLMapCanvas.width; },
+ get height() { return gMap.gl ? gMap.gl.drawingBufferHeight : gGLMapCanvas.height; },
+
+ getVertShaderSource: function() {
+ return 'attribute vec2 aVertexPosition;\n' +
+ 'attribute vec2 aTextureCoord;\n\n' +
+ 'uniform vec2 uResolution;\n\n' +
+ 'varying highp vec2 vTextureCoord;\n\n' +
+ 'void main(void) {\n' +
+ // convert the rectangle from pixels to -1.0 to +1.0 (clipspace) 0.0 to 1.0
+ ' vec2 clipSpace = aVertexPosition * 2.0 / uResolution - 1.0;\n' +
+ ' gl_Position = vec4(clipSpace * vec2(1, -1), 0, 1);\n' +
+ ' vTextureCoord = aTextureCoord;\n' +
+ '}'; },
+ getFragShaderSource: function() {
+ return 'varying highp vec2 vTextureCoord;\n\n' +
+ 'uniform sampler2D uImage;\n\n' +
+ 'void main(void) {\n' +
+ ' gl_FragColor = texture2D(uImage, vTextureCoord);\n' +
+ '}'; },
+
+ initGL: function() {
+ // When called from the event listener, the "this" reference doesn't work, so use the object name.
+ console.log("Initializing WebGL...");
+ if (gMap.gl) {
+ gMap.gl.viewport(0, 0, gMap.gl.drawingBufferWidth, gMap.gl.drawingBufferHeight);
+ gMap.gl.clearColor(0.0, 0.0, 0.0, 0.5); // Set clear color to black, fully opaque.
+ gMap.gl.clear(gMap.gl.COLOR_BUFFER_BIT|gMap.gl.DEPTH_BUFFER_BIT); // Clear the color.
+
+ // Create and initialize the shaders.
+ console.log("Create and compile shaders...");
+ var vertShader = gMap.gl.createShader(gMap.gl.VERTEX_SHADER);
+ var fragShader = gMap.gl.createShader(gMap.gl.FRAGMENT_SHADER);
+ gMap.gl.shaderSource(vertShader, gMap.getVertShaderSource());
+ // Compile the shader program.
+ gMap.gl.compileShader(vertShader);
+ // See if it compiled successfully.
+ if (!gMap.gl.getShaderParameter(vertShader, gMap.gl.COMPILE_STATUS)) {
+ console.log("An error occurred compiling the vertex shader: " + gMap.gl.getShaderInfoLog(vertShader));
+ return null;
+ }
+ gMap.gl.shaderSource(fragShader, gMap.getFragShaderSource());
+ // Compile the shader program.
+ gMap.gl.compileShader(fragShader);
+ // See if it compiled successfully.
+ if (!gMap.gl.getShaderParameter(fragShader, gMap.gl.COMPILE_STATUS)) {
+ console.log("An error occurred compiling the fragment shader: " + gMap.gl.getShaderInfoLog(fragShader));
+ return null;
+ }
+
+ console.log("Create and link shader program...");
+ gMap.glShaderProgram = gMap.gl.createProgram();
+ gMap.gl.attachShader(gMap.glShaderProgram, vertShader);
+ gMap.gl.attachShader(gMap.glShaderProgram, fragShader);
+ gMap.gl.linkProgram(gMap.glShaderProgram);
+ // If creating the shader program failed, alert
+ if (!gMap.gl.getProgramParameter(gMap.glShaderProgram, gMap.gl.LINK_STATUS)) {
+ alert("Unable to initialize the shader program.");
+ }
+ gMap.gl.useProgram(gMap.glShaderProgram);
+ // Get locations of the attributes.
+ gMap.glVertexPositionAttr = gMap.gl.getAttribLocation(gMap.glShaderProgram, "aVertexPosition");
+ gMap.glTextureCoordAttr = gMap.gl.getAttribLocation(gMap.glShaderProgram, "aTextureCoord");
+ gMap.glResolutionAttr = gMap.gl.getUniformLocation(gMap.glShaderProgram, "uResolution");
+
+ console.log("Set up vertex buffer...");
+ var tileVerticesBuffer = gMap.gl.createBuffer();
+ gMap.gl.bindBuffer(gMap.gl.ARRAY_BUFFER, tileVerticesBuffer);
+ // The vertices are the coordinates of the corner points of the square.
+ var vertices = [
+ 0.0, 0.0,
+ 1.0, 0.0,
+ 0.0, 1.0,
+ 0.0, 1.0,
+ 1.0, 0.0,
+ 1.0, 1.0,
+ ];
+ gMap.gl.bufferData(gMap.gl.ARRAY_BUFFER, new Float32Array(vertices), gMap.gl.STATIC_DRAW);
+ gMap.gl.enableVertexAttribArray(gMap.glTextureCoordAttr);
+ gMap.gl.vertexAttribPointer(gMap.glTextureCoordAttr, 2, gMap.gl.FLOAT, false, 0, 0);
+
+ gMap.loadImageToTexture(gLoadingTile, getTileKey("loading", {x: 0, y: 0, z: 0}));
+
+ gMap.gl.uniform2f(gMap.glResolutionAttr, gGLMapCanvas.width, gGLMapCanvas.height);
+
+ // Create a buffer for the position of the rectangle corners.
+ console.log("Set up coord buffer...");
+ var mapVerticesTextureCoordBuffer = gMap.gl.createBuffer();
+ gMap.gl.bindBuffer(gMap.gl.ARRAY_BUFFER, mapVerticesTextureCoordBuffer);
+ gMap.gl.enableVertexAttribArray(gMap.glVertexPositionAttr);
+ gMap.gl.vertexAttribPointer(gMap.glVertexPositionAttr, 2, gMap.gl.FLOAT, false, 0, 0);
+
+ // Call texture cleaning every 30 seconds, for now (is 60 better?).
+ gMap.glTxCleanIntervalID = window.setInterval(gMap.cleanTextures, 30 * 1000);
+ }
+
+ if (!gAppInitDone) {
+ // We may be called when context was lost and destroyed,
+ // only send event when we are in app startup
+ // (gAppInitDone is set to true right after we return this event).
+ var throwEv = new CustomEvent("mapinit-done");
+ gAction.dispatchEvent(throwEv);
+ }
+ },
+
+ draw: function() {
+ gMap.assembleGL();
+ drawTrack();
+ },
+
+ assembleGL: function() {
+ if (!gMap.gl) { return; }
+
+ document.getElementById("zoomLevel").textContent = gMap.pos.z;
+ gMap.zoomFactor = Math.pow(2, gMap.maxZoom - gMap.pos.z);
+ gMap.baseDim.wid = gMap.gl.drawingBufferWidth * gMap.zoomFactor;
+ gMap.baseDim.ht = gMap.gl.drawingBufferHeight * gMap.zoomFactor;
+ gMap.baseDim.tsize = gMap.tileSize * gMap.zoomFactor;
+
+ var xMin = gMap.pos.x - gMap.baseDim.wid / 2; // Corners of the window in level 18 pixels.
+ var yMin = gMap.pos.y - gMap.baseDim.ht / 2;
+ var xMax = gMap.pos.x + gMap.baseDim.wid / 2;
+ var yMax = gMap.pos.y + gMap.baseDim.ht / 2;
+
+ if (gMapPrefsLoaded && mainDB)
+ gPrefs.set("position", gMap.pos);
+
+ // Go through all the tiles in the map, find out if to draw them and do so.
+ for (var x = Math.floor(xMin / gMap.baseDim.tsize); x < Math.ceil(xMax / gMap.baseDim.tsize); x++) {
+ for (var y = Math.floor(yMin / gMap.baseDim.tsize); y < Math.ceil(yMax / gMap.baseDim.tsize); y++) {
+ // Only go to loading step if we haven't loaded the texture.
+ var coords = {x: x, y: y, z: gMap.pos.z};
+ var tileKey = getTileKey(gMap.activeMap, normalizeCoords(coords));
+ if (!gMap.glTextures[tileKey]) {
+ // Initiate loading/drawing of the actual tile.
+ gTileService.get(gMap.activeMap, coords,
+ function(aImage, aStyle, aCoords, aTileKey) {
+ // Only actually load if this still applies for the current view.
+ if ((aStyle == gMap.activeMap) && (aCoords.z == gMap.pos.z)) {
+ var URL = window.URL;
+ var imgURL = URL.createObjectURL(aImage);
+ var imgObj = new Image();
+ imgObj.onload = function() {
+ gMap.loadImageToTexture(imgObj, aTileKey);
+ if (document.hidden != true) { // Only draw if we're actually visible.
+ window.requestAnimationFrame(function(aTimestamp) { gMap.drawGL() });
+ }
+ URL.revokeObjectURL(imgURL);
+ }
+ imgObj.src = imgURL;
+ }
+ });
}
- gWaitCounter--;
- });
+ }
}
- else
- setTimeout(getPersistentPrefs, 100);
- loopCnt++;
- if (loopCnt > 50) {
- console.log("Loading prefs failed.");
+ if (document.hidden != true) { // Only draw if we're actually visible.
+ window.requestAnimationFrame(function(aTimestamp) { gMap.drawGL() });
}
- };
- getPersistentPrefs();
-
- gTrackCanvas.addEventListener("mouseup", mapEvHandler, false);
- gTrackCanvas.addEventListener("mousemove", mapEvHandler, false);
- gTrackCanvas.addEventListener("mousedown", mapEvHandler, false);
- gTrackCanvas.addEventListener("mouseout", mapEvHandler, false);
-
- gTrackCanvas.addEventListener("touchstart", mapEvHandler, false);
- gTrackCanvas.addEventListener("touchmove", mapEvHandler, false);
- gTrackCanvas.addEventListener("touchend", mapEvHandler, false);
- gTrackCanvas.addEventListener("touchcancel", mapEvHandler, false);
- gTrackCanvas.addEventListener("touchleave", mapEvHandler, false);
-
- // XXX deprecated? see https://groups.google.com/forum/?fromgroups#!topic/mozilla.dev.planning/kuhrORubaRY[1-25]
- gTrackCanvas.addEventListener("DOMMouseScroll", mapEvHandler, false);
- gTrackCanvas.addEventListener("mousewheel", mapEvHandler, false);
-
- document.getElementById("copyright").innerHTML =
- gMapStyles[gActiveMap].copyright;
-
- gLoadingTile = new Image();
- gLoadingTile.src = "style/loading.png";
- gWaitCounter++;
- gLoadingTile.onload = function() { gWaitCounter--; };
-}
-
-function resizeAndDraw() {
- var viewportWidth = Math.min(window.innerWidth, window.outerWidth);
- var viewportHeight = Math.min(window.innerHeight, window.outerHeight);
- if (gMapCanvas && gTrackCanvas) {
- gMapCanvas.width = viewportWidth;
- gMapCanvas.height = viewportHeight;
- gTrackCanvas.width = viewportWidth;
- gTrackCanvas.height = viewportHeight;
- drawMap();
- showUI();
- }
+ },
+
+ drawGL: function() {
+ var xMin = gMap.pos.x - gMap.baseDim.wid / 2; // Corners of the window in level 18 pixels.
+ var yMin = gMap.pos.y - gMap.baseDim.ht / 2;
+ var xMax = gMap.pos.x + gMap.baseDim.wid / 2;
+ var yMax = gMap.pos.y + gMap.baseDim.ht / 2;
+
+ // Go through all the tiles in the map, find out if to draw them and do so.
+ for (var x = Math.floor(xMin / gMap.baseDim.tsize); x < Math.ceil(xMax / gMap.baseDim.tsize); x++) {
+ for (var y = Math.floor(yMin / gMap.baseDim.tsize); y < Math.ceil(yMax / gMap.baseDim.tsize); y++) {
+ // Rounding the pixel offsets ensures we position the tiles precisely.
+ var xoff = Math.round((x * gMap.baseDim.tsize - xMin) / gMap.zoomFactor);
+ var yoff = Math.round((y * gMap.baseDim.tsize - yMin) / gMap.zoomFactor);
+ // Draw the tile, first find out the actual texture to use.
+ var norm = normalizeCoords({x: x, y: y, z: gMap.pos.z});
+ var tileKey = getTileKey(gMap.activeMap, norm);
+ if (!gMap.glTextures[tileKey]) {
+ tileKey = getTileKey("loading", {x: 0, y: 0, z: 0});
+ }
+ gMap.drawTileGL(xoff, yoff, tileKey);
+ }
+ }
+ },
+
+ resizeAndDraw: function() {
+ var viewportWidth = Math.min(window.innerWidth, window.outerWidth);
+ var viewportHeight = Math.min(window.innerHeight, window.outerHeight);
+ if (gGLMapCanvas && gTrackCanvas) {
+ gGLMapCanvas.width = viewportWidth;
+ gGLMapCanvas.height = viewportHeight;
+ gTrackCanvas.width = viewportWidth;
+ gTrackCanvas.height = viewportHeight;
+ if (gMap.gl) {
+ // Size viewport to canvas size.
+ gMap.gl.viewport(0, 0, gMap.gl.drawingBufferWidth, gMap.gl.drawingBufferHeight);
+ // Clear the color.
+ gMap.gl.clear(gMap.gl.COLOR_BUFFER_BIT);
+ // Make sure the vertex shader get the right resolution.
+ gMap.gl.uniform2f(gMap.glResolutionAttr, gGLMapCanvas.width, gGLMapCanvas.height);
+ // Prepare recalculation of textures to keep for one zoom level.
+ gMap.glTexturesPerZoomLevel = 0;
+ }
+ gMap.draw();
+ showUI();
+ }
+ },
+
+ drawTileGL: function(aLeft, aRight, aTileKey) {
+ gMap.gl.activeTexture(gMap.gl.TEXTURE0);
+ gMap.gl.bindTexture(gMap.gl.TEXTURE_2D, gMap.glTextures[aTileKey]);
+ // Set uImage to refer to TEXTURE0
+ gMap.gl.uniform1i(gMap.gl.getUniformLocation(gMap.glShaderProgram, "uImage"), 0);
+ var x_start = aLeft;
+ var i_width = gMap.tileSize;
+ var y_start = aRight;
+ var i_height = gMap.tileSize;
+ var textureCoordinates = [
+ x_start, y_start,
+ x_start + i_width, y_start,
+ x_start, y_start + i_height,
+ x_start, y_start + i_height,
+ x_start + i_width, y_start,
+ x_start + i_width, y_start + i_height,
+ ];
+ gMap.gl.bufferData(gMap.gl.ARRAY_BUFFER, new Float32Array(textureCoordinates), gMap.gl.STATIC_DRAW);
+
+ // There are 6 indices in textureCoordinates.
+ gMap.gl.drawArrays(gMap.gl.TRIANGLES, 0, 6);
+ },
+
+ loadImageToTexture: function(aImage, aTileKey) {
+ // Create and bind texture.
+ gMap.glTextures[aTileKey] = gMap.gl.createTexture();
+ gMap.gl.bindTexture(gMap.gl.TEXTURE_2D, gMap.glTextures[aTileKey]);
+ // Set params for how the texture minifies and magnifies (wrap params are not needed as we're power-of-two).
+ gMap.gl.texParameteri(gMap.gl.TEXTURE_2D, gMap.gl.TEXTURE_MIN_FILTER, gMap.gl.NEAREST);
+ gMap.gl.texParameteri(gMap.gl.TEXTURE_2D, gMap.gl.TEXTURE_MAG_FILTER, gMap.gl.NEAREST);
+ // Upload the image into the texture.
+ gMap.gl.texImage2D(gMap.gl.TEXTURE_2D, 0, gMap.gl.RGBA, gMap.gl.RGBA, gMap.gl.UNSIGNED_BYTE, aImage);
+ },
+
+ cleanTextures: function() {
+ // Get rid of unneeded textures to save memory.
+ // TODO: Be less aggressive, maybe keep neighboring zoom levels (but x/y coords there are zoom-specific).
+ if (!gMap.glTexturesPerZoomLevel) {
+ // Calculate how many textures we need to keep for one zoom level.
+ // ceil(width/size) gives us the minimum, keep one on either side as well.
+ gMap.glTexturesPerZoomLevel =
+ Math.ceil(gMap.gl.drawingBufferWidth / gMap.tileSize + 2) *
+ Math.ceil(gMap.gl.drawingBufferHeight / gMap.tileSize + 2);
+ console.log("Keeping " + gMap.glTexturesPerZoomLevel + " textures per level");
+ }
+ if (Object.keys(gMap.glTextures).length > gMap.glTexturesPerZoomLevel) {
+ console.log("Cleaning textures... (have " + Object.keys(gMap.glTextures).length + " atm)");
+
+ // Find coordinate ranges for tiles to keep.
+ var tMin = normalizeCoords({x: Math.floor((gMap.pos.x - gMap.baseDim.wid / 2) / gMap.baseDim.tsize) - 1,
+ y: Math.floor((gMap.pos.y - gMap.baseDim.ht / 2) / gMap.baseDim.tsize) - 1,
+ z: gMap.pos.z});
+ var tMax = normalizeCoords({x: Math.ceil((gMap.pos.x + gMap.baseDim.wid / 2) / gMap.baseDim.tsize) + 1,
+ y: Math.ceil((gMap.pos.y + gMap.baseDim.ht / 2) / gMap.baseDim.tsize) + 1,
+ z: gMap.pos.z});
+ console.log("In range: " + tMin.x + "," + tMin.y + "," + tMin.z + " - " + tMax.x + "," + tMax.y + "," + tMax.z);
+ for (var tileKey in gMap.glTextures) {
+ var keyMatches = tileKey.match(/([^:]+)::(\d+),(\d+),(\d+)/);
+ if (keyMatches && keyMatches[1] != "loading") {
+ var txData = {
+ style: keyMatches[1],
+ x: keyMatches[2],
+ y: keyMatches[3],
+ z: keyMatches[4],
+ }
+ var delTx = false;
+ if (txData.style != gMap.activeMap) { delTx = true; console.log("Different map style: " + txData.style); }
+ if (!delTx && (txData.z < tMin.z || txData.z > tMax.z)) { delTx = true; console.log("Out-of-range zoom: " + txData.z); }
+ if (tMin.x < tMax.x) {
+ if (!delTx && (txData.x < tMin.x || txData.x > tMax.x)) { delTx = true; console.log("Out-of-range X: " + txData.x); }
+ }
+ else {
+ // We are crossing over the 0 coordinate!
+ if (!delTx && (txData.x < tMin.x && txData.x > tMax.x)) { delTx = true; console.log("Out-of-range X: " + txData.x); }
+ }
+ if (tMin.y < tMax.y) {
+ if (!delTx && (txData.y < tMin.y || txData.y > tMax.y)) { delTx = true; console.log("Out-of-range Y: " + txData.y); }
+ }
+ else {
+ // We are crossing over the 0 coordinate!
+ if (!delTx && (txData.y < tMin.y && txData.y > tMax.y)) { delTx = true; console.log("Out-of-range Y: " + txData.y); }
+ }
+ if (delTx) {
+ // Delete texture from GL and from the array we are holding.
+ gMap.gl.deleteTexture(gMap.glTextures[tileKey]);
+ delete gMap.glTextures[tileKey];
+ }
+ }
+ }
+ console.log("Cleaning complete, " + Object.keys(gMap.glTextures).length + " textures left");
+ }
+ },
+
+ handleContextLost: function(event) {
+ event.preventDefault();
+ // GL context is gone, let's reset everything that depends on it.
+ clearInterval(gMap.glTxCleanIntervalID);
+ gMap.glTextures = {};
+ },
+
+ handleContextRestored: function(event) {
+ // When GL context is back, init GL again and draw.
+ gMap.initGL();
+ gMap.draw();
+ },
}
// Using scale(x, y) together with drawing old data on scaled canvas would be an improvement for zooming.
// See https://developer.mozilla.org/en-US/docs/Canvas_tutorial/Transformations#Scaling
function zoomIn() {
- if (gPos.z < gMaxZoom) {
- gPos.z++;
- drawMap();
+ if (gMap.pos.z < gMap.maxZoom) {
+ gMap.pos.z++;
+ gMap.draw();
}
}
function zoomOut() {
- if (gPos.z > 0) {
- gPos.z--;
- drawMap();
+ if (gMap.pos.z > 0) {
+ gMap.pos.z--;
+ gMap.draw();
+ }
+}
+
+function zoomTo(aTargetLevel) {
+ aTargetLevel = parseInt(aTargetLevel);
+ if (aTargetLevel >= 0 && aTargetLevel <= gMap.maxZoom) {
+ gMap.pos.z = aTargetLevel;
+ gMap.draw();
}
}
function gps2xy(aLatitude, aLongitude) {
- var maxZoomFactor = Math.pow(2, gMaxZoom) * gTileSize;
+ var maxZoomFactor = Math.pow(2, gMap.maxZoom) * gMap.tileSize;
var convLat = aLatitude * Math.PI / 180;
var rawY = (1 - Math.log(Math.tan(convLat) +
1 / Math.cos(convLat)) / Math.PI) / 2 * maxZoomFactor;
}
function xy2gps(aX, aY) {
- var maxZoomFactor = Math.pow(2, gMaxZoom) * gTileSize;
+ var maxZoomFactor = Math.pow(2, gMap.maxZoom) * gMap.tileSize;
var n = Math.PI - 2 * Math.PI * aY / maxZoomFactor;
return {latitude: 180 / Math.PI *
Math.atan(0.5 * (Math.exp(n) - Math.exp(-n))),
function setMapStyle() {
var mapSel = document.getElementById("mapSelector");
- if (mapSel.selectedIndex >= 0 && gActiveMap != mapSel.value) {
- gActiveMap = mapSel.value;
+ if (mapSel.selectedIndex >= 0 && gMap.activeMap != mapSel.value) {
+ gMap.activeMap = mapSel.value;
+ gPrefs.set("active_map_style", gMap.activeMap);
document.getElementById("copyright").innerHTML =
- gMapStyles[gActiveMap].copyright;
- showUI();
- drawMap();
+ gMapStyles[gMap.activeMap].copyright;
+ if (!gWaitCounter) { // Only do this when prefs are loaded already.
+ showUI();
+ gMap.draw();
+ }
}
}
z: aCoords.z};
}
+function getTileKey(aStyle, aNormalizedCoords) {
+ return aStyle + "::" +
+ aNormalizedCoords.x + "," +
+ aNormalizedCoords.y + "," +
+ aNormalizedCoords.z;
+}
+
// Returns true if the tile is outside the current view.
function isOutsideWindow(t) {
var pos = decodeIndex(t);
- var zoomFactor = Math.pow(2, gMaxZoom - pos.z);
- var wid = gMapCanvas.width * zoomFactor;
- var ht = gMapCanvas.height * zoomFactor;
+ var zoomFactor = Math.pow(2, gMap.maxZoom - pos.z);
+ var wid = gMap.width * zoomFactor;
+ var ht = gMap.height * zoomFactor;
pos.x *= zoomFactor;
pos.y *= zoomFactor;
- var sz = gTileSize * zoomFactor;
- if (pos.x > gPos.x + wid / 2 || pos.y > gPos.y + ht / 2 ||
- pos.x + sz < gPos.x - wid / 2 || pos.y - sz < gPos.y - ht / 2)
+ var sz = gMap.tileSize * zoomFactor;
+ if (pos.x > gMap.pos.x + wid / 2 || pos.y > gMap.pos.y + ht / 2 ||
+ pos.x + sz < gMap.pos.x - wid / 2 || pos.y - sz < gMap.pos.y - ht / 2)
return true;
return false;
}
return {x: ind[0], y: ind[1], z: ind[2]};
}
-function drawMap(aPixels, aOverdraw) {
- // aPixels is an object with left/right/top/bottom members telling how many
- // pixels on the borders should actually be drawn.
- // aOverdraw is a bool that tells if we should draw placeholders or draw
- // straight over the existing content.
- if (!aPixels)
- aPixels = {left: gMapCanvas.width, right: gMapCanvas.width,
- top: gMapCanvas.height, bottom: gMapCanvas.height};
- if (!aOverdraw)
- aOverdraw = false;
-
- document.getElementById("zoomLevel").textContent = gPos.z;
- gZoomFactor = Math.pow(2, gMaxZoom - gPos.z);
- var wid = gMapCanvas.width * gZoomFactor; // Width in level 18 pixels.
- var ht = gMapCanvas.height * gZoomFactor; // Height in level 18 pixels.
- var size = gTileSize * gZoomFactor; // Tile size in level 18 pixels.
-
- var xMin = gPos.x - wid / 2; // Corners of the window in level 18 pixels.
- var yMin = gPos.y - ht / 2;
- var xMax = gPos.x + wid / 2;
- var yMax = gPos.y + ht / 2;
-
- if (gMapPrefsLoaded && mainDB)
- gPrefs.set("position", gPos);
-
- var tiles = {left: Math.ceil((xMin + aPixels.left * gZoomFactor) / size) -
- (aPixels.left ? 0 : 1),
- right: Math.floor((xMax - aPixels.right * gZoomFactor) / size) -
- (aPixels.right ? 1 : 0),
- top: Math.ceil((yMin + aPixels.top * gZoomFactor) / size) -
- (aPixels.top ? 0 : 1),
- bottom: Math.floor((yMax - aPixels.bottom * gZoomFactor) / size) -
- (aPixels.bottom ? 1 : 0)};
-
- // Go through all the tiles in the map, find out if to draw them and do so.
- for (var x = Math.floor(xMin / size); x < Math.ceil(xMax / size); x++) {
- for (var y = Math.floor(yMin / size); y < Math.ceil(yMax / size); y++) { // slow script warnings on the tablet appear here!
- // Only go to the drawing step if we need to draw this tile.
- if (x < tiles.left || x > tiles.right || y < tiles.top || y > tiles.bottom) {
- // Round here is **CRUCIAL** otherwise the images are filtered
- // and the performance sucks (more than expected).
- var xoff = Math.round((x * size - xMin) / gZoomFactor);
- var yoff = Math.round((y * size - yMin) / gZoomFactor);
- // Draw placeholder tile unless we overdraw.
- if (!aOverdraw)
- gMapContext.drawImage(gLoadingTile, xoff, yoff);
-
- // Initiate loading/drawing of the actual tile.
- gTileService.get(gActiveMap, {x: x, y: y, z: gPos.z},
- function(aImage, aStyle, aCoords) {
- // Only draw if this applies for the current view.
- if ((aStyle == gActiveMap) && (aCoords.z == gPos.z)) {
- var ixMin = gPos.x - wid / 2;
- var iyMin = gPos.y - ht / 2;
- var ixoff = Math.round((aCoords.x * size - ixMin) / gZoomFactor);
- var iyoff = Math.round((aCoords.y * size - iyMin) / gZoomFactor);
- var URL = window.URL;
- var imgURL = URL.createObjectURL(aImage);
- var imgObj = new Image();
- imgObj.src = imgURL;
- imgObj.onload = function() {
- gMapContext.drawImage(imgObj, ixoff, iyoff);
- URL.revokeObjectURL(imgURL);
- }
- }
- });
+function drawTrack() {
+ if (gDrawing) { return; }
+ gDrawing = true;
+ if (gTrackContext && (document.hidden != true)) { // Only draw if we're actually visible.
+ gLastDrawnPoint = null;
+ gCurPosMapCache = undefined;
+ gTrackContext.clearRect(0, 0, gTrackCanvas.width, gTrackCanvas.height);
+ if (gTrack.length) {
+ for (var i = 0; i < gTrack.length; i++) {
+ drawTrackPoint(gTrack[i].coords.latitude, gTrack[i].coords.longitude,
+ (i + 1 >= gTrack.length || gTrack[i+1].beginSegment));
}
}
}
- gLastDrawnPoint = null;
- gCurPosMapCache = undefined;
- gTrackContext.clearRect(0, 0, gTrackCanvas.width, gTrackCanvas.height);
- if (gTrack.length) {
- for (var i = 0; i < gTrack.length; i++) {
- drawTrackPoint(gTrack[i].coords.latitude, gTrack[i].coords.longitude,
- (i + 1 >= gTrack.length));
- }
- }
+ gDrawing = false;
}
-function drawTrackPoint(aLatitude, aLongitude, lastPoint) {
- var trackpoint = gps2xy(aLatitude, aLongitude);
+function drawTrackPoint(aLatitude, aLongitude, aLastPoint) {
+ var trackpoint = {"worldpos": gps2xy(aLatitude, aLongitude)};
+ var update_drawnpoint = true;
// lastPoint is for optimizing (not actually executing the draw until the last)
- trackpoint.optimized = (lastPoint === false);
- var mappos = {x: Math.round((trackpoint.x - gPos.x) / gZoomFactor + gMapCanvas.width / 2),
- y: Math.round((trackpoint.y - gPos.y) / gZoomFactor + gMapCanvas.height / 2)};
-
+ trackpoint.segmentEnd = (aLastPoint === true);
+ trackpoint.optimized = (aLastPoint === false);
+ trackpoint.mappos = {x: Math.round((trackpoint.worldpos.x - gMap.pos.x) / gMap.zoomFactor + gMap.width / 2),
+ y: Math.round((trackpoint.worldpos.y - gMap.pos.y) / gMap.zoomFactor + gMap.height / 2)};
+ trackpoint.skip_drawing = false;
+ if (gLastDrawnPoint) {
+ // Lines completely outside the current display should not be drawn.
+ if ((trackpoint.mappos.x < 0 && gLastDrawnPoint.mappos.x < 0) ||
+ (trackpoint.mappos.x > gMap.width && gLastDrawnPoint.mappos.x > gMap.width) ||
+ (trackpoint.mappos.y < 0 && gLastDrawnPoint.mappos.y < 0) ||
+ (trackpoint.mappos.y > gMap.height && gLastDrawnPoint.mappos.y > gMap.height)) {
+ trackpoint.skip_drawing = true;
+ }
+ }
if (!gLastDrawnPoint || !gLastDrawnPoint.optimized) {
gTrackContext.strokeStyle = gTrackColor;
gTrackContext.fillStyle = gTrackContext.strokeStyle;
gTrackContext.lineCap = "round";
gTrackContext.lineJoin = "round";
}
- if (!gLastDrawnPoint || gLastDrawnPoint == trackpoint) {
- // This breaks optimiziation, so make sure to close path and reset optimization.
- if (gLastDrawnPoint && gLastDrawnPoint.optimized)
- gTrackContext.stroke();
- gTrackContext.beginPath();
+ // This breaks optimiziation, so make sure to reset optimization.
+ if (trackpoint.skip_drawing || !gLastDrawnPoint) {
trackpoint.optimized = false;
- gTrackContext.arc(mappos.x, mappos.y,
- gTrackContext.lineWidth, 0, Math.PI * 2, false);
- gTrackContext.fill();
+ // Close path if one was open.
+ if (gLastDrawnPoint && gLastDrawnPoint.optimized) {
+ gTrackContext.stroke();
+ }
}
- else {
- if (!gLastDrawnPoint || !gLastDrawnPoint.optimized) {
+ if (!trackpoint.skip_drawing) {
+ if (gLastDrawnPoint && gLastDrawnPoint.skip_drawing && !gLastDrawnPoint.segmentEnd) {
+ // If the last point was skipped but the current one isn't, draw a segment start
+ // for the off-screen previous one as well as a connection line.
gTrackContext.beginPath();
- gTrackContext.moveTo(Math.round((gLastDrawnPoint.x - gPos.x) / gZoomFactor + gMapCanvas.width / 2),
- Math.round((gLastDrawnPoint.y - gPos.y) / gZoomFactor + gMapCanvas.height / 2));
+ gTrackContext.arc(gLastDrawnPoint.mappos.x, gLastDrawnPoint.mappos.y,
+ gTrackContext.lineWidth, 0, Math.PI * 2, false);
+ gTrackContext.fill();
+ gTrackContext.lineTo(trackpoint.mappos.x, trackpoint.mappos.y);
}
- gTrackContext.lineTo(mappos.x, mappos.y);
- if (!trackpoint.optimized)
- gTrackContext.stroke();
+ else if (!gLastDrawnPoint || !gLastDrawnPoint.optimized) {
+ // Start drawing a segment with the current point.
+ gTrackContext.beginPath();
+ gTrackContext.arc(trackpoint.mappos.x, trackpoint.mappos.y,
+ gTrackContext.lineWidth, 0, Math.PI * 2, false);
+ gTrackContext.fill();
+ }
+ else if (!trackpoint.segmentEnd && gLastDrawnPoint &&
+ (Math.abs(gLastDrawnPoint.mappos.x - trackpoint.mappos.x) <= 1) &&
+ (Math.abs(gLastDrawnPoint.mappos.y - trackpoint.mappos.y) <= 1)) {
+ // We would draw the same or almost the same point, don't do any actual drawing.
+ update_drawnpoint = false;
+ }
+ else {
+ // Continue drawing segment, close if needed.
+ gTrackContext.lineTo(trackpoint.mappos.x, trackpoint.mappos.y);
+ if (!trackpoint.optimized)
+ gTrackContext.stroke();
+ }
+ }
+ if (update_drawnpoint) {
+ gLastDrawnPoint = trackpoint;
}
- gLastDrawnPoint = trackpoint;
}
function drawCurrentLocation(trackPoint) {
var locpoint = gps2xy(trackPoint.coords.latitude, trackPoint.coords.longitude);
var circleRadius = Math.round(gCurLocSize / 2);
- var mappos = {x: Math.round((locpoint.x - gPos.x) / gZoomFactor + gMapCanvas.width / 2),
- y: Math.round((locpoint.y - gPos.y) / gZoomFactor + gMapCanvas.height / 2)};
+ var mappos = {x: Math.round((locpoint.x - gMap.pos.x) / gMap.zoomFactor + gMap.width / 2),
+ y: Math.round((locpoint.y - gMap.pos.y) / gMap.zoomFactor + gMap.height / 2)};
undrawCurrentLocation();
function undrawCurrentLocation() {
if (gCurPosMapCache) {
var oldpoint = gCurPosMapCache.point;
- var oldmp = {x: Math.round((oldpoint.x - gPos.x) / gZoomFactor + gMapCanvas.width / 2),
- y: Math.round((oldpoint.y - gPos.y) / gZoomFactor + gMapCanvas.height / 2)};
+ var oldmp = {x: Math.round((oldpoint.x - gMap.pos.x) / gMap.zoomFactor + gMap.width / 2),
+ y: Math.round((oldpoint.y - gMap.pos.y) / gMap.zoomFactor + gMap.height / 2)};
gTrackContext.putImageData(gCurPosMapCache.data,
oldmp.x - gCurPosMapCache.radius,
oldmp.y - gCurPosMapCache.radius);
}
}
+function calcTrackDuration() {
+ // Get the duration of the track in s.
+ var tDuration = 0;
+ if (gTrack.length > 1) {
+ for (var i = 1; i < gTrack.length; i++) {
+ if (!gTrack[i].beginSegment) {
+ tDuration += (gTrack[i].time - gTrack[i-1].time);
+ }
+ }
+ }
+ return Math.round(tDuration / 1000); // The timestamps are in ms but we return seconds.
+}
+
+function calcTrackLength() {
+ // Get the length of the track in km.
+ var tLength = 0;
+ if (gTrack.length > 1) {
+ for (var i = 1; i < gTrack.length; i++) {
+ if (!gTrack[i].beginSegment) {
+ tLength += getPointDistance(gTrack[i-1].coords, gTrack[i].coords);
+ }
+ }
+ }
+ return tLength;
+}
+
+function getPointDistance(aGPSPoint1, aGPSPoint2) {
+ // Get the distance in km between the two given GPS points.
+ // See http://stackoverflow.com/questions/365826/calculate-distance-between-2-gps-coordinates
+ // Earth is almost exactly a sphere and we calculate small distances on the surface, so we can do spherical great-circle math.
+ // Also see http://en.wikipedia.org/wiki/Great-circle_distance
+ var R = 6371; // km
+ var dLat = deg2rad(aGPSPoint2.latitude - aGPSPoint1.latitude);
+ var dLon = deg2rad(aGPSPoint2.longitude - aGPSPoint1.longitude);
+ var lat1 = deg2rad(aGPSPoint1.latitude);
+ var lat2 = deg2rad(aGPSPoint2.latitude);
+
+ var a = Math.sin(dLat/2) * Math.sin(dLat/2) +
+ Math.sin(dLon/2) * Math.sin(dLon/2) * Math.cos(lat1) * Math.cos(lat2);
+ var c = 2 * Math.atan2(Math.sqrt(a), Math.sqrt(1-a));
+ return R * c;
+}
+
+function deg2rad(aDegreeValue) {
+ // Convert an angle in degrees to radiants.
+ return aDegreeValue * (Math.PI / 180);
+}
+
var mapEvHandler = {
handleEvent: function(aEvent) {
var touchEvent = aEvent.type.indexOf('touch') != -1;
- // Bail out on unwanted map moves, but not zoom-changing events.
- if (aEvent.type != "DOMMouseScroll" && aEvent.type != "mousewheel") {
+ if (touchEvent) {
+ aEvent.stopPropagation();
+ }
+
+ // Bail out if the event is happening on an input.
+ if (aEvent.target.tagName.toLowerCase() == "input")
+ return;
+
+ // Bail out on unwanted map moves, but not zoom or keyboard events.
+ if (aEvent.type.indexOf("mouse") === 0 || aEvent.type.indexOf("touch") === 0) {
// Bail out if this is neither a touch nor left-click.
if (!touchEvent && aEvent.button != 0)
return;
// Bail out if the started touch can't be found.
if (touchEvent && gDragging &&
- !aEvent.changedTouches.identifiedTouch(gDragTouchID))
+ !aEvent.targetTouches.item(0))
return;
}
var coordObj = touchEvent ?
- aEvent.changedTouches.identifiedTouch(gDragTouchID) :
+ aEvent.targetTouches.item(0) :
aEvent;
switch (aEvent.type) {
case "mousedown":
case "touchstart":
if (touchEvent) {
- gDragTouchID = aEvent.changedTouches.item(0).identifier;
- coordObj = aEvent.changedTouches.identifiedTouch(gDragTouchID);
+ if (aEvent.targetTouches.length == 2) {
+ gPinchStartWidth = Math.sqrt(
+ Math.pow(aEvent.targetTouches.item(1).clientX -
+ aEvent.targetTouches.item(0).clientX, 2) +
+ Math.pow(aEvent.targetTouches.item(1).clientY -
+ aEvent.targetTouches.item(0).clientY, 2)
+ );
+ }
+ coordObj = aEvent.targetTouches.item(0);
}
- var x = coordObj.clientX - gMapCanvas.offsetLeft;
- var y = coordObj.clientY - gMapCanvas.offsetTop;
+ var x = coordObj.clientX - gGLMapCanvas.offsetLeft;
+ var y = coordObj.clientY - gGLMapCanvas.offsetTop;
if (touchEvent || aEvent.button === 0) {
gDragging = true;
break;
case "mousemove":
case "touchmove":
- var x = coordObj.clientX - gMapCanvas.offsetLeft;
- var y = coordObj.clientY - gMapCanvas.offsetTop;
+ if (touchEvent && aEvent.targetTouches.length == 2) {
+ curPinchStartWidth = Math.sqrt(
+ Math.pow(aEvent.targetTouches.item(1).clientX -
+ aEvent.targetTouches.item(0).clientX, 2) +
+ Math.pow(aEvent.targetTouches.item(1).clientY -
+ aEvent.targetTouches.item(0).clientY, 2)
+ );
+ if (!gPinchStartWidth)
+ gPinchStartWidth = curPinchStartWidth;
+
+ if (gPinchStartWidth / curPinchStartWidth > 1.7 ||
+ gPinchStartWidth / curPinchStartWidth < 0.6) {
+ var newZoomLevel = gMap.pos.z + (gPinchStartWidth < curPinchStartWidth ? 1 : -1);
+ if ((newZoomLevel >= 0) && (newZoomLevel <= gMap.maxZoom)) {
+ // Calculate new center of the map - preserve middle of pinch.
+ // This means that pixel distance between old center and middle
+ // must equal pixel distance of new center and middle.
+ var x = (aEvent.targetTouches.item(1).clientX +
+ aEvent.targetTouches.item(0).clientX) / 2 -
+ gGLMapCanvas.offsetLeft;
+ var y = (aEvent.targetTouches.item(1).clientY +
+ aEvent.targetTouches.item(0).clientY) / 2 -
+ gGLMapCanvas.offsetTop;
+
+ // Zoom factor after this action.
+ var newZoomFactor = Math.pow(2, gMap.maxZoom - newZoomLevel);
+ gMap.pos.x -= (x - gMap.width / 2) * (newZoomFactor - gMap.zoomFactor);
+ gMap.pos.y -= (y - gMap.height / 2) * (newZoomFactor - gMap.zoomFactor);
+
+ if (gPinchStartWidth < curPinchStartWidth)
+ zoomIn();
+ else
+ zoomOut();
+
+ // Reset pinch start width and start another pinch gesture.
+ gPinchStartWidth = null;
+ }
+ }
+ // If we are in a pinch, do not drag.
+ break;
+ }
+ var x = coordObj.clientX - gGLMapCanvas.offsetLeft;
+ var y = coordObj.clientY - gGLMapCanvas.offsetTop;
if (gDragging === true) {
var dX = x - gLastMouseX;
var dY = y - gLastMouseY;
- gPos.x -= dX * gZoomFactor;
- gPos.y -= dY * gZoomFactor;
- var mapData = gMapContext.getImageData(0, 0, gMapCanvas.width, gMapCanvas.height);
- gMapContext.clearRect(0, 0, gMapCanvas.width, gMapCanvas.height);
- gMapContext.putImageData(mapData, dX, dY);
- drawMap({left: (dX > 0) ? dX : 0,
- right: (dX < 0) ? -dX : 0,
- top: (dY > 0) ? dY : 0,
- bottom: (dY < 0) ? -dY : 0});
+ gMap.pos.x -= dX * gMap.zoomFactor;
+ gMap.pos.y -= dY * gMap.zoomFactor;
+ gMap.draw();
showUI();
}
gLastMouseX = x;
break;
case "mouseup":
case "touchend":
+ gPinchStartWidth = null;
gDragging = false;
showUI();
break;
case "touchleave":
//gDragging = false;
break;
- case "DOMMouseScroll":
- case "mousewheel":
- var delta = 0;
- if (aEvent.wheelDelta) {
- delta = aEvent.wheelDelta / 120;
- if (window.opera)
- delta = -delta;
- }
- else if (aEvent.detail) {
- delta = -aEvent.detail / 3;
- }
+ case "wheel":
+ // If we'd want pixels, we'd need to calc up using aEvent.deltaMode.
+ // See https://developer.mozilla.org/en-US/docs/Mozilla_event_reference/wheel
+
+ // Only accept (non-null) deltaY values
+ if (!aEvent.deltaY)
+ break;
// Debug output: "coordinates" of the point the mouse was over.
/*
- var ptCoord = {x: gPos.x + (x - gMapCanvas.width / 2) * gZoomFactor,
- y: gPos.y + (x - gMapCanvas.height / 2) * gZoomFactor};
+ var ptCoord = {x: gMap.pos.x + (x - gMap.width / 2) * gMap.zoomFactor,
+ y: gMap.pos.y + (x - gMap.height / 2) * gMap.zoomFactor};
var gpsCoord = xy2gps(ptCoord.x, ptCoord.y);
var pt2Coord = gps2xy(gpsCoord.latitude, gpsCoord.longitude);
console.log(ptCoord.x + "/" + ptCoord.y + " - " +
pt2Coord.x + "/" + pt2Coord.y);
*/
- var newZoomLevel = gPos.z + (delta > 0 ? 1 : -1);
- if ((newZoomLevel >= 0) && (newZoomLevel <= gMaxZoom)) {
+ var newZoomLevel = gMap.pos.z + (aEvent.deltaY < 0 ? 1 : -1);
+ if ((newZoomLevel >= 0) && (newZoomLevel <= gMap.maxZoom)) {
// Calculate new center of the map - same point stays under the mouse.
// This means that the pixel distance between the old center and point
// must equal the pixel distance of the new center and that point.
- var x = coordObj.clientX - gMapCanvas.offsetLeft;
- var y = coordObj.clientY - gMapCanvas.offsetTop;
+ var x = coordObj.clientX - gGLMapCanvas.offsetLeft;
+ var y = coordObj.clientY - gGLMapCanvas.offsetTop;
// Zoom factor after this action.
- var newZoomFactor = Math.pow(2, gMaxZoom - newZoomLevel);
- gPos.x -= (x - gMapCanvas.width / 2) * (newZoomFactor - gZoomFactor);
- gPos.y -= (y - gMapCanvas.height / 2) * (newZoomFactor - gZoomFactor);
+ var newZoomFactor = Math.pow(2, gMap.maxZoom - newZoomLevel);
+ gMap.pos.x -= (x - gMap.width / 2) * (newZoomFactor - gMap.zoomFactor);
+ gMap.pos.y -= (y - gMap.height / 2) * (newZoomFactor - gMap.zoomFactor);
- if (delta > 0)
+ if (aEvent.deltaY < 0)
zoomIn();
- else if (delta < 0)
+ else
zoomOut();
}
break;
+ case "keydown":
+ // Allow keyboard control to move and zoom the map.
+ // Should use aEvent.key instead of aEvent.which but needs bug 680830.
+ // See https://developer.mozilla.org/en-US/docs/DOM/Mozilla_event_reference/keydown
+ var dX = 0;
+ var dY = 0;
+ switch (aEvent.which) {
+ case 39: // right
+ dX = -gMap.tileSize / 2;
+ break;
+ case 37: // left
+ dX = gMap.tileSize / 2;
+ break;
+ case 38: // up
+ dY = gMap.tileSize / 2;
+ break;
+ case 40: // down
+ dY = -gMap.tileSize / 2;
+ break;
+ case 87: // w
+ case 107: // + (numpad)
+ case 171: // + (normal key)
+ zoomIn();
+ break;
+ case 83: // s
+ case 109: // - (numpad)
+ case 173: // - (normal key)
+ zoomOut();
+ break;
+ case 48: // 0
+ case 49: // 1
+ case 50: // 2
+ case 51: // 3
+ case 52: // 4
+ case 53: // 5
+ case 54: // 6
+ case 55: // 7
+ case 56: // 8
+ zoomTo(aEvent.which - 38);
+ break;
+ case 57: // 9
+ zoomTo(9);
+ break;
+ case 96: // 0 (numpad)
+ case 97: // 1 (numpad)
+ case 98: // 2 (numpad)
+ case 99: // 3 (numpad)
+ case 100: // 4 (numpad)
+ case 101: // 5 (numpad)
+ case 102: // 6 (numpad)
+ case 103: // 7 (numpad)
+ case 104: // 8 (numpad)
+ zoomTo(aEvent.which - 86);
+ break;
+ case 105: // 9 (numpad)
+ zoomTo(9);
+ break;
+ default: // not supported
+ console.log("key not supported: " + aEvent.which);
+ break;
+ }
+
+ // Move if needed.
+ if (dX || dY) {
+ gMap.pos.x -= dX * gMap.zoomFactor;
+ gMap.pos.y -= dY * gMap.zoomFactor;
+ gMap.draw();
+ }
+ break;
}
}
};
+function visibilityEvHandler() {
+ // Immediately draw if we just got visible.
+ if (document.hidden != true) {
+ gMap.draw();
+ }
+ // No need to handle the event where we become invisible as we care only draw
+ // when we are visible anyhow.
+}
+
var geofake = {
tracking: false,
lastPos: {x: undefined, y: undefined},
function startTracking() {
if (gGeolocation) {
+ gActionLabel.textContent = "Establishing Position";
+ gAction.style.display = "block";
+ if (navigator.requestWakeLock) {
+ gGPSWakeLock = navigator.requestWakeLock("gps");
+ }
gGeoWatchID = gGeolocation.watchPosition(
function(position) {
+ if (gActionLabel.textContent) {
+ gActionLabel.textContent = "";
+ gAction.style.display = "none";
+ }
// Coords spec: https://developer.mozilla.org/en/XPCOM_Interface_Reference/NsIDOMGeoPositionCoords
var tPoint = {time: position.timestamp,
coords: {latitude: position.coords.latitude,
if (gCenterPosition) {
var posCoord = gps2xy(position.coords.latitude,
position.coords.longitude);
- if (Math.abs(gPos.x - posCoord.x) > gMapCanvas.width * gZoomFactor / 4 ||
- Math.abs(gPos.y - posCoord.y) > gMapCanvas.height * gZoomFactor / 4) {
- gPos.x = posCoord.x;
- gPos.y = posCoord.y;
- drawMap(); // This draws the current point as well.
+ if (Math.abs(gMap.pos.x - posCoord.x) > gMap.width * gMap.zoomFactor / 4 ||
+ Math.abs(gMap.pos.y - posCoord.y) > gMap.height * gMap.zoomFactor / 4) {
+ gMap.pos.x = posCoord.x;
+ gMap.pos.y = posCoord.y;
+ gMap.draw(); // This draws the current point as well.
redrawn = true;
}
}
}
function endTracking() {
+ if (gActionLabel.textContent) {
+ gActionLabel.textContent = "";
+ gAction.style.display = "none";
+ }
+ if (navigator.requestWakeLock && gGPSWakeLock) {
+ console.log("releasing WakeLock");
+ gGPSWakeLock.unlock();
+ }
if (gGeoWatchID) {
gGeolocation.clearWatch(gGeoWatchID);
}
function clearTrack() {
gTrack = [];
gTrackStore.clear();
- drawMap();
+ drawTrack();
+}
+
+function loadTrackFromBackend(aTrackId, aFeedbackElement, aSuccessCallback) {
+ if (aFeedbackElement) {
+ aFeedbackElement.textContent = "Loading...";
+ // If someone loads without pointing to UI (e.g. for debugging), we just overwrite whatever's loaded.
+ if (calcTrackLength() > 1) {
+ aFeedbackElement.textContent = "Track >1km loaded, please save/clear.";
+ aFeedbackElement.classList.add("error");
+ return;
+ }
+ }
+ fetchBackend("track_json?id=" + encodeURIComponent(aTrackId), "GET", null,
+ function(aResult, aStatusCode) {
+ if (aStatusCode >= 400) {
+ console.log("loading track failed: " + aStatusCode + ", result: " + aResult.message);
+ if (aFeedbackElement) {
+ aFeedbackElement.textContent = "Error: " + aResult;
+ aFeedbackElement.classList.add("error");
+ }
+ }
+ else if (aResult) {
+ loadTrack(aResult);
+ if (aSuccessCallback) {
+ aSuccessCallback();
+ }
+ }
+ else { // If no result is returned, we assume a general error.
+ console.log("Error getting track with ID " + aTrackId + " from backend.");
+ if (aFeedbackElement) {
+ aFeedbackElement.textContent = "Error fetching track from backend.";
+ aFeedbackElement.classList.add("error");
+ }
+ }
+ }
+ );
+}
+
+function loadTrack(aTrack) {
+ console.log("Loading track with " + aTrack.length + " points.");
+ gTrack = aTrack;
+ gTrackStore.clear(function(aSuccess, aEvent) {
+ for (var i = 0; i < gTrack.length; i++) {
+ try { gTrackStore.push(gTrack[i]); } catch(e) {}
+ }
+ });
+ drawTrack(); // Draws from gTrack, so not problem that gTrackStore is filled async.
}
var gTileService = {
objStore: "tilecache",
+ ageLimit: 14 * 86400 * 1000, // 2 weeks (in ms)
+
get: function(aStyle, aCoords, aCallback) {
var norm = normalizeCoords(aCoords);
- var dbkey = aStyle + "::" + norm.x + "," + norm.y + "," + norm.z;
+ var dbkey = getTileKey(aStyle, norm);
this.getDBCache(dbkey, function(aResult, aEvent) {
if (aResult) {
// We did get a cached object.
- // TODO: Look at the timestamp and trigger a reload when it's too old.
- aCallback(aResult.image, aStyle, aCoords);
- }
- else {
- // Retrieve image from the web and store it in the cache.
- var XHR = new XMLHttpRequest();
- XHR.open("GET",
- gMapStyles[aStyle].url
- .replace("{x}", norm.x)
- .replace("{y}", norm.y)
- .replace("{z}", norm.z)
- .replace("[a-c]", String.fromCharCode(97 + Math.floor(Math.random() * 2)))
- .replace("[1-4]", 1 + Math.floor(Math.random() * 3)),
- true);
- XHR.responseType = "blob";
- XHR.addEventListener("load", function () {
- if (XHR.status === 200) {
- var blob = XHR.response;
- gTileService.setDBCache(dbkey, {image: blob, timestamp: Date.now()});
- aCallback(blob, aStyle, aCoords);
- }
- }, false);
- XHR.send();
+ aCallback(aResult.image, aStyle, aCoords, dbkey);
+ // Look at the timestamp and return if it's not too old.
+ if (aResult.timestamp + gTileService.ageLimit > Date.now())
+ return;
+ // Reload cached tile otherwise.
+ var oldDate = new Date(aResult.timestamp);
+ console.log("reload cached tile: " + dbkey + " - " + oldDate.toUTCString());
}
+ // Retrieve image from the web and store it in the cache.
+ var XHR = new XMLHttpRequest();
+ XHR.open("GET",
+ gMapStyles[aStyle].url
+ .replace("{x}", norm.x)
+ .replace("{y}", norm.y)
+ .replace("{z}", norm.z)
+ .replace("[a-c]", String.fromCharCode(97 + Math.floor(Math.random() * 3)))
+ .replace("[a-d]", String.fromCharCode(97 + Math.floor(Math.random() * 4)))
+ .replace("[1-4]", 1 + Math.floor(Math.random() * 4)),
+ true);
+ XHR.responseType = "blob";
+ XHR.addEventListener("load", function () {
+ if (XHR.status === 200) {
+ var blob = XHR.response;
+ aCallback(blob, aStyle, aCoords, dbkey);
+ gTileService.setDBCache(dbkey, {image: blob, timestamp: Date.now()});
+ }
+ }, false);
+ XHR.send();
});
},
if (aCallback)
aCallback(success, event);
}
+ },
+
+ clearDB: function(aCallback) {
+ if (!mainDB)
+ return;
+ var success = false;
+ var transaction = mainDB.transaction([this.objStore], "readwrite");
+ var request = transaction.objectStore(this.objStore).clear();
+ request.onsuccess = function(event) {
+ success = true;
+ console.log("Cache cleared.");
+ if (aCallback)
+ aCallback(success, event);
+ };
+ request.onerror = function(event) {
+ // Errors can be handled here.
+ console.log("Error clearing cache!");
+ if (aCallback)
+ aCallback(success, event);
+ }
}
};